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najata's Comments

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Bit Warfare

Play Bit Warfare

May. 04, 2019

Rating: 11

"Hint: your health reached 0" gee, thanks for the helpful hint :P

Idle Harvest

Play Idle Harvest

Apr. 04, 2019

Rating: 1

The switch from gold to growth multipliers on the sprinklers has killed what was left of the idle aspect of the game - the tempo of gathering the crops is limited by the helpers, not the crop growth. And why does the Duplication Scarecrow still retain the "duplication" in its name, since it no longer provides the 2x bonus, but +1 instead? That move made another blow to the already terribly slow flow of the game, by the way.

Sweet Dreams

Play Sweet Dreams

Jan. 18, 2019

Rating: 1

January 19th, 2019: the day I first got straight A's on all levels, for the first time in years of occassional playing. Yay :)

Questmore

Play Questmore

Sep. 15, 2018

Rating: 4

There's no point whatsoever in sending your heroes to do quests longer than 20 seconds. Especially when it comes for gold. in those 20 minutes you'll do 60 of the 20s ones, getting effectively 6 to 10 times as much gold from them as you would from that one long quest. Same for items, and there's another no point in sending them for quests. Downside? It requires a LOT of clicking around. Go to "completed quests" -> "complete all" -> go to the quest giver -> send heroes -> repeat ad nauseam. Idling is so not worth it, and the only upgrades you need are guildhall so that you'll have space for those 10 heroes you need and tawern so that you could reach fairy thieves. There's nothing else to do in here.

OutHack

Play OutHack

Sep. 14, 2018

Rating: 6

The contracts are very hard to match up with the scanned networks. Throughout the whole game, I managed to complete only three from the lowest tier. Refreshing for new ones is rather tedious, and you're getting much more income from using that time to simply hack and mine the networks. Apart from that, a neat, quick game. The fact that the bindings and shortcuts are affordable quite early on saves a lot of nervers and time :)

Mine of Sight

Play Mine of Sight

Feb. 17, 2018

Rating: 8

"Also: now any hint can be greyed out manually by clicking on it twice" - it doesn't work for me, in FF v.58.0

AdVenture Capitalist

Play AdVenture Capitalist

Oct. 04, 2014

Rating: 5

The achievment popup overlaps with the donut count and covers it completely, when I get an achievement. Please make it not to do that.

Frantic Sky

Play Frantic Sky

Feb. 05, 2014

Rating: 2

Okay. I'm overflowing with cash, I was able to ugrade everything before I even encountered the second boss, and unable to pass further. Is it just me or there's something wrong?

Deep Sea Hunter 2

Play Deep Sea Hunter 2

Jan. 11, 2014

Rating: 1

From what I experienced, it's grabbing the boss' main treasure (AKA main quest treasure), which triggers menu screen. Simply swim around the main treasure to collect all the gold and that's it (the quest items are magnetproof, so it's doable).

Buccaneer!

Play Buccaneer!

Oct. 05, 2013

Rating: 4

@butch1980: invest in chainshot. It lowers monsters' attack, so with the last ship bought you should have just enough hull to bring that Celestial Horror to sth like 18 attack (= 10 dmg per hit). Apart from that, just spam all ammo types whenever ready.

The Peacekeeper

Play The Peacekeeper

Jul. 14, 2013

Rating: 5

There's an issue with missions when you're starting from scratch at another save. They seem to be shared between all save slots and are all done when playing the second time, so re-playing game from the beginning is considerably harder - as most of the beginners' money come from completing the missions. Shouldn't they also reset when playing in another save slot?

Farm of Souls

Play Farm of Souls

Jun. 04, 2013

Rating: 4

I can't make them build houses. With 1100 tiles of land and 725 buildings, my workers built only 9 houses, so the soul spawn rate is 27 per day. Maybe I am doing something wrong?

Epic Battle Fantasy 4

Play Epic Battle Fantasy 4

Mar. 15, 2013

Rating: 0

@benedanika: I'm using FF. I keep losing all of my savefiles from ALL flash games whenever Firefox or flash is updated. So there.

Notebook Defense

Play Notebook Defense

Feb. 10, 2013

Rating: 1

I meant the building phase. The game behaves for me strangely: - when I am in tower building phase at the beginning of the stage, I cannot free the cursor from "build the tower" mode, e.g. when I want to upgrade some of them before starting. That is not doable. I can only click start, and that (finally!) clears my selection. - the buttons on the white HUD are somehow all clickable even when they're not visible! I can enter Upgrade screen, with grid and all, even when no tower is selected, and that sometimes freezes my towers, but the enemies are still advancing. I have to click on the place where the Upgrade button should be to exit that. - sometimes "Upgrade" and "Sell tower" buttons only toggle the grid and sometimes they upgrade or sell the tower selected. I think that's because they overlap the "Show walkable" button and it's still active despite "not being there".

Notebook Defense

Play Notebook Defense

Feb. 10, 2013

Rating: 11

Somehow I can't un-select chosen towers. Am I doing something wrong?

Developer response from matakukos

clicking anywhere should do the trick

Liquid Measure 3

Play Liquid Measure 3

Jan. 20, 2013

Rating: 6

Please add the option for turning off the "flashing" effect. The game is completely unplayable for me in this form.

Ninja and Blind Girl

Play Ninja and Blind Girl

Nov. 30, 2011

Rating: 1

Ok, I get it now. If you unlock the third, the more expensive ninja first (Ken, was it?), don't bother upgrading him before you unlock Rei. Why? Ken may seem to be upgraded everywhere in the shop, map and on the pre-battle screen, but once you start fighting, he is interpreted as the SECOND ninja (since he is, in fact, the second ninja running on the field). And the second ninja's upgrades are... Rei's upgrades, that's right. So it doesn't matter how much you've spent on third ninja's (aka Ken's) upgrades until you unlock all three of them... Bug reported.

Ninja and Blind Girl

Play Ninja and Blind Girl

Nov. 30, 2011

Rating: 2

Lemmiwinks and some other mentioned it before: Upgrades for newly bought ninja don't apply in the stage screen. They're visible in the shop window and pre-stage screen, but when I hit "Fight", the additional ninja loses all his upgrades.

Digital Upgrade

Play Digital Upgrade

Jun. 05, 2011

Rating: 3

What happened to the "achievements" tab? And why did they reset?

The Legend of the Golden Robot

Play The Legend of the Golden Robot

Mar. 06, 2011

Rating: 1

"The villagers had been saved, the wizard was dead. -Yay. -Yay. -Yay. -Yay." Come on, guys, not even a teentsy "Horray!"? Hel-lo? A little more enthusiasm here? Please?

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