For those of you who are interested in actively flipping on the Market instead of relying on idle profit, it's extremely beneficial.
After ~30 minutes of doing this, these are the ranges that I have seen.
Blue (Medical Supplies): 161-397
Green (Industry Tools): 136-353
Orange (Weaponry): 121-274
Purple (Machinery): 86-235
Brown (Building Materials): 102-193
Yellow (Raw Materials): 45-170
Red (Spare Parts): 33-118
Cyan (Metal Scraps): 27-70
Proof: https://imgur.com/a/cwFsd The 10m loss was because I liquidated in order to get in on a better deal.
Long ways to go. I also don't see much of an incremental due to everything having a static price. Lumberjacks become useless, then you can't click start wood mill fast enough, then you can't click start stone masons fast enough, then build a stone mine fast enough.
What the hell happened this update? Went from barely being able to get 500 all skills and I don't recall how many stats (50k? int at a 0:3:1:X:1:1|1k ratio?) to a shit ton of stats and way too many skills.
Really hoping for an update to allow the stats menu to reflect your stats based on the wave you are on. Not enjoying having to guess that wave 11-1 means I need 600-700% pen and accuracy.
Yeah, it's very unreliable, that's why it's turned off by default. I see the problem - apparently down scroll lock works with only a tall map, i'll see what i can do with it. Edit: should be better now, but i'm not promising that it will help you :)
Loving the game, I did just expand my map however, and the prevent scrolling of main window option doesn't work for me so that's a huge nuisance (when I scroll, it scrolls without scrolling the main window until I hit the bottom of the map, then scrolls main window). Looking forward to playing more. 5/5
Interface and bug fixes first, then comes the overhauls. :)