After seeing a few questions I can say this, 1. Too many questions are on discrete details of the game instead of main objectives and 2. the picture accompanied by the picture too often shows the answer.
This game had a lot of potential however, 1. the pathing system and general unit AI is garbage, while I do admit pathing is by far one of the most difficult ideas to program/design this does not do it right by any means, most of the time the pathing takes longer then necessary routes, also as I recall they cant move diagonally. Also by my count there are not enough shields to collect in campaign to get 75% of the upgrades.
Personally, as a guy who played lots of rts games this is just inexcusably poor. Its a real shame that the game had the potential to be great but fundamental gameplay mechanics just don't work well or at all. 3/5 and thats being generous.
awful awful AWFUL GAME, I have seen dozens of 3rd person shoooters on kongregate BUT THIS ONE TAKES THE CAKE, 1. Weapons that cant kill enemies without using the entire round. 2. Blatantly unfair missions that rely on your allies not SUCKING. 3. the gameplay is flat and boring. 4 getting sniped as I repop. 5. Enemy AI that CANNOT miss me. Overall there is nothing new intelligent OR FAIR about this game. In the future DO NOT MAKE TEAM GAMES when one team is full of idiots and the other is filled with modders. 0/5 unreal flash did this right several years ago you just copied and made worse