I get this message "It looks like somebody copied this game without our permission.
Just click anywhere, or copy-paste this URL into your browser.
http://labs.trutruka.com/nanokingdoms2/NanoKingdom.swf
to play the game at our site. "
too bad I only play on Kong ...
I have recently set up a blog where I talk about upcoming features for the Hat Wizard games. https://hatwizardgame.com/2018/05/07/first-design-for-the-underworld/
I really can't figure out how the level/experience system while in battle works. in some battles I get like 5 or even 6 skill points when on others I get only 2 or 3 . is it random ?
some things I think will improve the game.
1) a fast forward button or any other way to make the balls move faster , since when reaching levels of 60+ you may have 80 balls or such . waiting for 80 balls to fully complete their "journey" can become somewhat tedious.
2)As already mentioned , some permanent upgrades to keep the player playing for more than once and just beating his high scores.
3)I would love a more clear outline of the bounds and where the balls hit the walls. Maybe an enhanced background could help with this.
Other than that , it's a cute little game :)
@Eirik1000 you have to repeat some of your missions searching the whole area very carefully in order to find all the stocks,cache and stashes you can . At first it's a little tough but after a while everything becomes pretty easy ;)
Do you guys even sleep ?? it's a new game every month if I'm not mistaken . Congratulations for the great series , I love the deduction of clues , it is a brilliant idea . For once more , 5/5 !
Ahahah well, it's been two months since the last episode... And I'm also working on the Steam release so, yeah, I've actually slowed down! But your nice comments really repay me of my hard work :D
I liked the first part more because it had the extra upgrades (auto-click , random weapon , unlimited ammo) which made it easier in the endgame to achieve all missing quests . enjoyable though :)
Thanks!