Bah. If you make a puzzle game with an actual plot, then make sure the puzzles aren't too difficult so those who aren't so good at it can complete it. That's what made me turn away from this game before, and now. There's a difference between "challanging" and "annoying".
I wrote an extremely long comment dedicated to praising your amazing skills and thanking you.
It was too long, so I summerized it into the shortest amount of words I think are needed to express my feelings.
xdanond, I love you.
I'm sorry. It was good until level 18.
That level is just tedious and annoying. You slowly travel across the moving platform waiting for the obstacle. Of course you fail to avoid it, or you miss the platform and have to start over.
When the above scenario occurs a few times, you just say "forget it" and leave.
The child's (or whatever it was) monologue was the catch that made me stay, not the gameplay, as I have seen similar games.
I love narration and text between the levels, but when the gameplay isn't that special and the levels get so tedious, just like level 18, you have to ask if it's really worth your 15 minutes.
Again, I'm sorry I didn't finish your game, you put a lot of time into it.
3/5.