Is it possible after B to get T, Qa, Qi, Sx, Sp, Oc, No, Dc, UDc, DDc, and so on for attack stats A lot sounds like someone who does not know what is doing when he is making Idle game......
I'm actually planning a rework, but I will NOT be going down this route-- I hate arbitrary suffixes, since having 1ddc or 1augu or 4.6jiafoje or whatever it may be means jack to me. I'm looking to try to have a much slower scaling system, while still keeping it interesting. I'd rather have godly players hitting 600,000s and noobies doing 300 damage, than godlies doing 503.65 GGdzs and noobies doing 539.5 CCdzs. As soon as an idle game starts dishing out the Aa Bb Cc Dd suffixes, it just feels like at that point the player is only playing because they have a mental dependency on the game, and I dont want my players to have that, since it's not healthy.----------------------- If people end up not playing the new version because of it, then I'll have to decide whether to stop production, or adapt and implement such notation.
I have not seen a single boss with my Warrior. I have been grinding same level for hours but then I start to play with Archer and guess what in 30 min I killed like 50 bosses.... is boss spawn rate class thing or...
The game send random generated numbers as a data when you submit your highscore to Kongregate my current Army Power is 115K+ and at the highscore says 66900 ?!?!? How does this works???
The power of your army is generated everytime you send an attack.This is a safety measure to prevent high CPU uses updating many scripts at once.To receive an appropriate value, remember to send attacks, so the system will automatically save the power and then you can send your high scores.
The game is even more broken now than it used to be before the update. At least before the update with 106K Army power I was able to finish 2nd Dungeon now I can not beat 6th stage of 2nd dungeon. Still offline gold is bugged now I get like 1/50 of what I am supoused to get.
With the Gods, the army power is easily increased with blesses.In this update, I made some adjustments in the dungeons, so they could be harder than before to balance with the army power changes.Also,I made no changes in the offline earnings system, I am still looking for the problem you mentioned in your last comment.If you have any other problem, please tell me.Thanks for playing, see ya!
I will give you -5 just because of you math skills. During the day I earn 600 000 gold/s at night I earn 1 600 000 gold/s so in avarage I should earn 1 100 000 gold/s. For 1 hour offline this is 3 960 000 000 gold for 10 hours offline time 39 600 000 000 gold but in reality after 10 hours when I log in I have just 2-3 billion so you should work over this a bit more.
This game was built using math, dude.I am sorry if something goes wrong here or there, but I am here to learn too.It is not about the -5 stars, but you could have been less agressive in your comment.Anyway, don't worry, as I said, I am here to learn, right?I will check the things out and I will contact you when this is fixed.Thanks for playing!
What is this thing I need to upgrade something 1 Billion and I have 100,000 Million but I can upgrade why??? 1 Billion = 1000 Millions there is no other way to be counted pls fix it.
Actually it depends on the language. 10^6 is a Million, 10^12 is a Billion (unless you are in the US, where a Billion is 10^9). That could be toggled as a preference it's a trivial change. http://en.wikipedia.org/wiki/Names_of_large_numbers
Those are all broken? What in the world? Let me go check. EDIT: Not just broken... broken beyond belief. I can't believe this hasn't been reported yet lol... fixed next update (43).
No they do not work I did double check them no matter how many points I add to any of the Talents stats does not change for example my Purge skill at my lvl do 37-73 dmg and I add 20 points to Purge ehich should increase my dmg by 20% but my dmg is still 37-73. only 2 skills where added Talent points does actualy change stats of the skill are Greater Healing and Flash of Light but the dmg added to flash of light does not apply to the target on skill use. This is Paladin Class
I'm actually planning a rework, but I will NOT be going down this route-- I hate arbitrary suffixes, since having 1ddc or 1augu or 4.6jiafoje or whatever it may be means jack to me. I'm looking to try to have a much slower scaling system, while still keeping it interesting. I'd rather have godly players hitting 600,000s and noobies doing 300 damage, than godlies doing 503.65 GGdzs and noobies doing 539.5 CCdzs. As soon as an idle game starts dishing out the Aa Bb Cc Dd suffixes, it just feels like at that point the player is only playing because they have a mental dependency on the game, and I dont want my players to have that, since it's not healthy.----------------------- If people end up not playing the new version because of it, then I'll have to decide whether to stop production, or adapt and implement such notation.