EW5 bug: if u build more then one "castledeffence" - deffender spawn only by first one, if all 10(?) respawnt, do suizide-bomber units not respawn (it stay that u have 10, but they dont run out). "Trial 2 Go!Go! Power Goblins" caused by me almost freeze-lags, even if I take all possible option-grafik to minimum, only in this one level/stage. Wich-buff-aktive-timer would be nice! Aktiv-hero-bind-to-place-buttom would be nice (sometimes he rush bcs of missclicks by casts). What do dark-Elementar atack? can't find any difference with it, some little faq ingame about buff/debuffs would be nice (Rang, x% plus or minus, x damage, x deffence)
its nice work, great pictures, nice sound, interesting idea, but it need a lot more balance and RPG-elemets for my taste, for balance-ideas u can take some ideas from MGT and chess (we like it to think and build strategies) for fantasy-RPG some skill-trees would be fine and full-campaiNG (it feels right now like a closed beta) and it would be nice if u can add multiplayer here too, thanks! hope come more games like this one out
gameplay: need better classifikation of lvl, there are some easy really heavy and some heavy free-play, better game-play line (not heavy @start, some easy choose..) and little bit more tree-balance, some skills are really useless and better skill-description were also nice, what to hell do breathing for example? better to see whirbel there, its every time just "lets swim in to find" anyone, some lvls are bugget, but that is easy to see just by play game just once, anything to see behind map and some frigs were also nice, some more bonuses in trees if u choose only one, not take from all a little bit
!please add Multiplayer (2vs2 4vs4?) mod and some get skills+upgrate over it -modus (any quake-like deathmach or defend the mother-cell modes were really great Ideas)
musik: great!
grafik: really nice! map + skill really good!