Also, highscores. Everyone loves highscores. Doesn't matter how boring/awesome a game is. There NEEDS to be highscore. Because with the lack of multiplayer in most games on Kongregate we can still compete with friends.
Make it so that you cannot use the power-ups manually, but rather give you a 1% chance of them occurring automatically. (With a hardcap) so that they cannot completely obliterate/freeze/whatever everything.
ah...ok interesting...will look at implementing something like this. Maybe it is not a # of special items, but a % of them firing off that you purchase with coins.
My only complaint/suggestion would to add an upgrade or an option to let the blocks fall faster in the earlier levels. Or make so that when one is destroyed another one instantly start falling. Or let us manually click a button to spawn them faster during any wave
Hit delay = Passive movement increase \ Power increase = How far the ball moves each 'tick' (based on Hit delay) \ Extra balls = Extra balls \ Reward = more per bounce \ Special = Increase chance of that über bouncing happening. glhf. Once you finished the red ones, the game plays out exactly the same but with the other colors. It's a pretty, but pointless game. No incentive to continue beyond red.
For anyone not having a single god damn clue of what these cryptic upgrades are doing I noticed this when buying them: Reduce hit delay = Ball passively speed up \ Increase power = bounce more when "super bounce?! occurs(not sure) \ Increased reward = Adds a max value to receive upon bounce. 5 is default, 1 upgrade makes it give between 5 or 6 \ Extra ball = Self explanatory \ Special Skill = Increases the chance for the "Super bounce" to occur. There is NO manual input except buying upgrades. Don't try to hit the ball yourselves. Won't do anything.
Joshk1378, Oh so you're one of those people that play everything on very easy and complains at the smallest obstacle? I bet you use cheats when playing games as well. You seem like one of those whiny people. Probably play fortnite too. Git gud kid.
First I was like, "meh, another mainstream click object and buy upgrades" I've been playing it for awhile now and I'm pleasantly surprised and I apologize for being wrong in believing this was anything like the common trash that's been uploaded as of late. Great job devs! :)
Why upload a disgustingly unfinished game at all? Just to get a D on your name? Until people visit your profile and see what kind of trash you "made" to get it? Clicking games like this has been thousands of times, it was 'fun' in the very beginning around Cookie Clicking era, because they actually gave a damn about making a decent looking game. Make something innovative and stop copying the mainstream. This game literally have nothing of value.
Not always the game must be finished. If I wanted to get D I would give you something that is totally crap. I didn't even know before that I would get D when I release the game, it doesn't matter to me. You know, I need an early feedback for now because this is the first thing I've ever uploaded. I do not care if you will compare this to other games and if you will get mad about it. It is very hard to get really good feedback without server where I could upload it and without people I don't know to play it.
Could you give the option to show values in 51.3k / 184k instead of 51300 / 18.4e05? With the addition of 'm' past 999,999. Always found it silly with values being 1200k/1.2e06 etc when dealing with lower values. Looks better if it says 1.2m in my opinion at least. Scientific notations aren't really necessary until you go past Undecillion at 36 zero's.
People claiming they didn't know some of the features be the same idiots skipping all kinds of tutorials and then come back with silly statements/questions
Congratulations, you now look way cooler in chatrooms with that "D" icon next to your name, unfortunately it will only last up until anyone clicks and finds out what kind of trash you 'released' to get it.
There needs to be a buy multiplier, especially in Jewelry section. 1e11 become a trivial amount extremely fast. Making one having to click thousands of times to purchase enough to make them viable
Hmm, there is a x10 buy button you can unlock later, but maybe I should add that immediatly and make an x100 unlockable later...I'll check that once I find the time. Thanks for the feedback :)
ok, this will be added in version 1.0.6