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Game comments and reviews
Oct. 30, 2014
I can't seem to see the price of anything unless I can't afford it.
Boy you sure did nerf Waldo. I'm making about 1/20,000th of what I was last night... :-/ Maybe I've just hit the end point for this game...
Oct. 21, 2014
I had rated this game at 4 stars, I just changed it to 2 after giving you time to fix the trainwreck you turned your game into with the visual update.
Sep. 08, 2013
How did this get rated so highly? Shilling is a sad sad practice.
Jun. 22, 2013
There is something wrong with either your anti-strike code or your fatigue code in general. Sometimes the workers will get stuck in "waiting" mode even with all of my holovids free. Also I noticed that inactive workers were losing happiness (even going into the negatives, which could be your problem) but they wouldn't use refreshment stations. It's possible that I dragged workers with negative (maybe big negative) happiness into jobs with anti-strike while all my holovids were in use. I'm not sure. I like this game, and liked number one too. Kepp coding! :-)
Developer Reply
Thanks. It should be fixed now.
Nov. 13, 2012
One star. Would have been four, but I don't like being told I have to pay to keep going without being told that up front. World 1 doesn't mean demo, it means a WHOLE first part of a game, with an ending other than "buy your way further".
Nov. 10, 2012
Luck takes 45 mana when it says it takes 35, and in fact it only checks to make sure you have 35. I have gone into negative mana due to this. Also, some floor tiles are not walkable in the home.
Aug. 27, 2012
I keep losing workers as well. In fact, I've seen them walk right off the station via the entrance at the bottom. It's like they quit but still draw a paycheck. Also handy would be the ability to zoom to an employee from the worker menu. Nice concept for a game.
thx, If it happened on fast play I think I finally found the bug.
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