The game play isn't rich, and the game is quite short.
But the originality, the sub text and the small dive into the mind of a child were flawless for me. 5/5
there were many people before that complained about the fact that the computer draw cards "as if he knows what the user will draw", but the idea is that he actually knows, because you don't draw simultaneously but by turns (you go first, he reacts and so on)...deal with it
I must say, it has some luck dependency, which drops the fun by a few degrees. When about 7 mines come at you in an almost perfect line, there's little you can do. Easy to fix with the right algorithm
Great game. quite easy to understand, challenging and not hard to look at (no too-fancy pointless flashy graphics).
definitely a 5/5 (didn't find anything to complain about so far)
Zone 4 is somewhere between hard an impossible...but it's not worth it for me...4/5 (lost one for game being too(!) short and the learning curve needs improvement)
Great game. Could use customization of the copter (Anyone said sequel?).
Fun to play, hard to aim (sideways), but when you come to think of it, that's what you would expect of a bullet to do, get an angle with the copter's vector (instead of 90).