Ok, so...*15 minutes later* Huh, did that cute little circle just kill a big square that had weird egg-like rocks with babies in them? He murdered those babies Parent?! *Batman is born*
I love it, But i have to ask, Is this Deadspace? It seems that the story line, and weapons systems, and little booths where you can buy weapons/health packs/ammo, and the "contaminated crew" that are part of some "alien cult", and the space station thing, are all way, WAY too much like deadspace to be a coincidence. Still a great game, I'd just like to see a "inspired by" notice somewhere in the credits.
To be perfectly honest I bought Dead Space a couple of weeks back to get some inspiration for Outpost 2, and I spent the whole time thinking "Oh crap, we're far too similar". So many things are really close, but this game was finished last year, so it's just a weird case of synchronicity.
I love how all the non-developers are now thinking they know how to program. Or saying that programmers are smart, because programming is like this game. but it's just one skill; If all they can do is program, they are some awfully dull folks.
if guards are moving randomly. then there is no guarantee that the mission is even complete-able. and why would you put the achievements in the game if you did not expect people to get them.
sucks that you can't get all the achievements if you win the game without getting them. also i think it gipped me out of the zombie world achievement. i beat the game, with all cities destroyed, how is it possible i haven't gotten all objectives from every level?
quick question to the Developer. I reached 7,408m, then the lava accelerated and hit the bottom of the rocket that appears underneath when you break through a new floor. is it supposed to end your ride at that point? i mean, once your on the rocket, there is no way to speed up, so your kind of stuck at that speed.
i agree with XenoShadow215, while it is better to win the first two matches without firing a shot, after that it becomes far more lucrative to fire and hit all cannonballs on level 4 or 5 i got 5000 gold bonus for 100% accuracy, and i goes up from there. so like harvestsun said, starting at the beginning:
1)First two levels win by taking your ship close to the enemies.
2)Level up number of pirates first, then speed.
3)Get a few turning upgrades, this is just so you can move fast and avoid cannon fire.
4) Once all of the above are maxed, work on reload and damage
5)Lastly work on number of cannons, just remember to only fire up close to keep the ratio of shots fired to shots hit close to 100%.
6 NEVER upgrade ship strength, as it barely helps with ship health. Also it really just makes you much bigger target for cannon fire, staying small and agile wins the badge.
7) Enjoy your new hard badge.
look, everyone that says they NEED a map, you don't!!! many people, including myself have completed it just fine without one. it will feel better in the end to realize you put in the effort to just remember where you are and where you've been. besides that, he said no, so deal with it!! :)
gave up at 26, totally ruined it for me, other than that it was good fun. seemed odd to me, that most of the previous 25 went fairly smoothly, then that one level just stumped me. i think i know how to do it, just can't make it do right.
To be perfectly honest I bought Dead Space a couple of weeks back to get some inspiration for Outpost 2, and I spent the whole time thinking "Oh crap, we're far too similar". So many things are really close, but this game was finished last year, so it's just a weird case of synchronicity.