Saw this. Started procrastinating on homework.
Love the action time bar edition. That stuff was so confusing in one :P. Still love the cutscene animation. Mostly improved on last one.
All the criticisms/bugs I've got have already been said, so I won't parrot.
I like how the spike balls that take away half your HP have a much bigger hitbox than they seem to, and the platforms that collapse on you have a smaller one.
Game froze like this....http://i.imgur.com/z2aMunf.jpg
After about 3 minutes, timer noise going the whole time, I got the message that my opponent forfeited.
Once I hit level 12 and got my first improved skills, everything got exponentially harder. Enemies were hitting for twice as much as before, and my Improved Heal was actually healing for *less* than my Heal was in the previous fight. Is this normal?
The last enemies should be harder but what you tell me is wierd, Check if you happen to change your game dificulty by accident on the option settings ! xD
I don't mind getting levels above me. I have a problem getting people 20 levels above me and who are in Master League when I was in Gold. It could also do with some balancing based on deck composition. Like, when I have 0 epics, not putting me against someone with 3.
I absolutely love the graphics.
I won't bother parroting everyone by going into detail, but the energy thing is a problem, yes.
There should be a pay-to-play tag on Kong, anymore.
The last enemies should be harder but what you tell me is wierd, Check if you happen to change your game dificulty by accident on the option settings ! xD