Barbarians suck?for me,they are the second favourite class after warriors.Though I do go mid level BIAS against ranged and magic,because melee just seems easier.
Minyman,did you use the legend bushido attack when using matt to finish off the hydras?The update text under the rating stars says you should use seiken instead when you kill the hydra,not legend.otherwise you glitch the game.
If anyone is having trouble with the flyers,here is a hint:Never even attempt to clear the flyers no matter what until all enemies other than flyers have been killed.If you don't follow this,it is next to impossible to complete the level.I don't know why it makes SUCH a difference (I died the first time I faced flyers,the second time,when I used this I won while taking 8-15 damage.)
How come you guys are getting killed in one hit?I took 9 hp damage from a robot then 3 from a gunner.I had 88 left.how neko,on level 7,which is able 3 levels from my current level,you died in one hit from a gunner?
Mirfield,it isn't neccessarily armorgames fault.maybe you should replace your battery.and your the only one with this problem,sorry.I don't think your cries will be heard.
That isn't going to work.Not if your not patient anyways.Hobbits will come slowly after a while,because you haven't upgraded your mana at all.The hobbits are very weak,and the enemy archers and magic units if you try it too long pile up,and when protectors eventually pop up,your hobbits ain't gonna be able to do anything at all.Trying it up to the third level and the previous levels before it MIGHT work though
Oh yeah and by the way,here are the units that you should skip for the entire game (The exception is knights,which you need to use to finish the early levels,up to level 3.It IS possible to do all using squires,but knights are a bit more practical);Ogres (for orcs),Knights (human),Elven hunters,orc archers,Orcish trolls,goblins,hobbits,bombermen,both elven and human units that heal (they do it too slowly) and human marksmen and crossbowmen.The reason dwarves aren't on this list is because they are great on the beginning of boss levels,as a few can stop the hobbit spam at the beginning and can also stop hordes of goblins.The hobbits on this list CAN be used as meatshields to stop bombermen charges on the boss levels,but it's more efficent to just press the autofire key (0) and leave the arrows to deal with bombermen.
The lord of hell absorbs cannons and totems attacks.cerberus is probably the weakest of the titans,so almost everyone else plumps for elves.Your choice though,and besides,once you unlock orcs you can replay battles to earn exp for them.Once you get a maxed orc academy,Your totems are epic.When fighting elves (and possibly orcs due to the goblins and the beast riders),You have to use orc fighters,goblins and beast riders (and maybe ogres,but they are rubbish if you want to do damage) to stop the speedy assassins,and for some reason the fighters and protectors are slightly faster than the time it takes for totems to summon a eruption of fire.Human squires,and probably paladins are also slightly faster than the time it takes for totems to use their fire attack.
B2,The counter attack probably started a few seconds earlier when the castle health had got to a certain point.You should of had more paladins,so you could win in one push.