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NickNapoli82's Comments

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Planet Running Man: An Incremental Game

Play Planet Running Man: An Incremental Game

Jun. 09, 2014

Rating: 0

So in my opinion this game scales to fast. I finished it much quicker than I had anticipated. Once you get close to the end of the game some of the numbers started rolling over. EG $teps went from positive to negative and started counting down to 0. Was not a big problem though because when I bought more speed it all worked correctly. It may be worth your time scaling the planets size in the game as well as visually. It will make the game take longer and give me the idea that I'm conquering larger planets.

Epic Creature Hunter I

Play Epic Creature Hunter I

Jun. 01, 2014

Rating: 0

So anyone know how many final phoenixes there are? Or as the legend goes is there no end.

Virus Wars

Play Virus Wars

Jan. 08, 2014

Rating: 4

I don't think I can handle an add in between every level. That and I think the concept of this is good, but its really easy to figure out how to bulldoze over everything without much effort.

Heavy Danger

Play Heavy Danger

Jan. 06, 2014

Rating: 0

Its kind of funny. After reading the comments and the developers response to one of them it got me thinking. I'm sure most developers want to make a game that people will enjoy because they themselves enjoy what they are creating. Getting paid for what you create is major incentive as well, but from what the main complaint for this game is we should all be able to see the direct conflict. I don't know this developers situation, or agreement with any sponsors, but I would personally choose not to allow sponsorship to ruin what I am creating.

Developer response from BadBearGames

Hi, I'll give you a little background! I just started making flash games this past summer. I've released 3 games so far, and Heavy Danger is the first game to get a decent sponsorship (I've gotten a little one before and I've won a couple contests). I'm a senior in high school at the moment and I use flash games as a way to make a little money since I don't have a job. I make games because I really enjoy it; it's a lot of fun to me. I make the games I make because I want to make them, that's the bottom line, and I love sharing my creations with other people in hope that they'll enjoy it a little too. Game Pirate is an amazing sponsor and I'd recommend them to any developer. I don't think the placement ruins my creation, but I now know it is problematic for the player. I've learned from this and I'll be sure to look back while I'm making my future games. Thank you for the comment and I'm glad to give you my perspective :) -Nelson

Hero Inc.

Play Hero Inc.

Jan. 05, 2014

Rating: 1

I don't know how you coded this but you gotta fix some of your variables so they display correctly. EG health should be an int instead of float. Its weird seeing 40.720564224 HP. Also my max HP should cap at whatever I have for max HP. I've seen 42/40 and other odd things. I have also gone into negative money, so when I have 120 dollars and I buy something for 100, I end up with -39.28485938372 dollars. I see what you are trying to do with this game but it needs some serious work.

African Warlord Sim

Play African Warlord Sim

Jan. 03, 2014

Rating: -10

Oh. Than I threw in "the only way" twice because this game is just as awesome as everyone else says.

African Warlord Sim

Play African Warlord Sim

Jan. 03, 2014

Rating: 9

Bwa ha ha. Its so terrible. The only way it could be better is if you could change the heads. Like throw in a Mr. T head or something. The only way I figure this would be even more awesome is if it were your head Martyrium.

Powerless

Play Powerless

Jan. 03, 2014

Rating: 0

This game shows promise. I'm not sure what your ultimate plans are with it but I would like to know when the beta version comes out.

Developer response from soadzombi

Thanks. It needs a lot of work still, but I will send you a message when it's in beta!

Zos

Play Zos

Jan. 02, 2014

Rating: 2

Sorry dev. I put the game load to test and let it sit for 10 min while doing other things. I'm gonna have to side with the others and say the game does not load. I don't know how big the file size is for this game, but anything that takes longer than a two minutes is to long IMO. I do make exceptions is there is an active file size showing total and current information loaded.

No Parachute!

Play No Parachute!

Jan. 02, 2014

Rating: 1

I like the way this game is designed, but holy crap people are right where lvl 3 just gets nuts.

Monkey Kart

Play Monkey Kart

Dec. 29, 2013

Rating: 1

This game is cute. Like a Mario Cart. One thing I would like to see in this game is a 3. 2. 1 count down at the start of a race. Aside from that it doesn't really feel like I have to do anything during a race. Just hold accel and space the entire race. It doesn't really feel like there is much more that I can do. Hope you take the criticism well.

Path to blight

Play Path to blight

Dec. 17, 2013

Rating: 0

So laggy. I can't play it. Something in the game is destroying the refresh. Sorry dude. Hope you can find what would be causing this.

One Pilot

Play One Pilot

Dec. 16, 2013

Rating: 0

Bwa ha ha. I found the fire button for all of you who are wondering. At least on the Mac its the command button. As soon as I started playing I flew off the scene because apparently you can do that, and I was never to be seen again >_<

One World

Play One World

Dec. 15, 2013

Rating: 6

Though not the most awesome, for 48 hours creation time this game works well. I thought the concept of throwing paper at each other was pretty funny, if only it were that simple in the real world.

Guns, Space, and Shoes V0.1.0

Play Guns, Space, and Shoes V0.1.0

Dec. 14, 2013

Rating: 2

In its current state there is nothing I can do. It looks like the scene is offset a bit in my browser so I can't see the whole thing. The movement controls are not working. The only thing I can do is shoot, which creates a noise but it seems like nothing happens. Hope you can weed out the problems I see. Good luck.

Idle God

Play Idle God

Dec. 11, 2013

Rating: 2

Thanks for the game. Seems like it could be further developed into something more expansive. You right when you say that the probability system is brutal. I must admit though. Once I played through the storyline once I didn't really see much reason to keep it going. What I hope would be to see you produce a larger expansion on this as very few idle games have truly achieved keeping my attention for more than a day (Save anti-idle). IMO you have the simple concept required, just not enough material to keep me going for more than an hour with this as of yet.

Developer response from belgarionriva

Thank you for your feedback! :)

Madville

Play Madville

Nov. 14, 2013

Rating: -1

It was a fun game. Played it through in one sitting. About an hour. I have to admit it was a bit easy IMO. Never died once through the game, and ended up collecting all guns and power ups 3 stages before the final. It would be nice to see a little tweaking of either the gold (meaning getting less) or making the enemies a little stronger. Either way. I enjoyed it. Thanks.

Frogout

Play Frogout

Feb. 02, 2013

Rating: 0

You beat that post apocalyptic dead horse. You BEAT IT good until through some quantum physic manner it manages to find a way to die a second time.

Wilt: Last Blossom

Play Wilt: Last Blossom

Jan. 14, 2013

Rating: 0

I would like to say twas a good game. Felt a bit 'walked though' it but I get the feeling that was intended. Found your little easter egg also in the developers hideout where you used what I assume are your pictures for the people you talk to. Hope this is a test for something bigger in the future.

Gem Quest!

Play Gem Quest!

Dec. 20, 2012

Rating: 0

Nice job, beat it first try.

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