I'm a little bit confused about the EP system. I thought you get EP based on how much money you get. However, my (single) Protium cell gives over 400T per tick, while my (quad) Nefastium cell gives only around 30T. If I fill 70% of my grid with the Nefastium cells, giving only $3 Qa, it provides a LOT more EP than filling a row of Protium cells, giving around $20 Qa.
1. There was a weird bug where when I put a pickaxe head and handle in the crafting slot, the inventory screen just completely froze. I can access other screens but I cannot interact with any of the items. It fixed after refreshing the page, but it's still a bug.
2. If there's a price indication for upgrades with low prices then there might as well be 1x 10x 100x buttons for them. Way too much clicking is required everytime I rebirth.
Even if you've gone full idle it should be pretty easy to make it so that they're worth using to burst through bosses. A few Tokens in the upgrade tap damage Guardian Power and taps can be much more powerful again!
Now that I know you guys are still here, I expect some updates on the game to fix the endless grind in the 2300s along with the broken game. Not trying to be negative, but if the game is fixed and goes back to the same, it'll be pretty pointless. Also, hopefully you guys will start to respond to the player's comment like before the v2 update. Don't disappoint us.
A lot of the people are stuck around the 2300s and everyone's getting annoyed. It takes way too much time and it's pretty much impossible to get over 3000 without the help of the 3x multiplier paid with creds. It's about time you guys make a change or else the game will go downhill.
The amount of dark knights doesn't seem to affect the conquered countries that much. For example, I have around 170k dark knights, and Astrila only provides 25,372 gold and 51 troops (originally 25,000 and 50). Even if this is intentional, it's way too little rewarding and not worth it, including other countries.
What do they start to look like? O.o