really like the special abilites like the horseman charge i like how you can give mage a sword and abilites change like she gets a fire wave type thing if using a sword and gets half of all the blocks with a wand. i agree with many other comments the mage is overpowered i focus on getting health from weps and armour not even looking at leadership as leadership is completely and utterly pointless the all the pink guards of pretty horrific love the blue and orange guards i'd say above average still 4/5
soo theres no point in getting 250 if the highest badge is 200 now why is that i would appreciate atleast a badge for getting all 250 or something.......
completely agree with banktolker and tiny tail need something where you can lose another idea maybe add switchs to move parts of the map for entrance to the end this would surely test how fast you can click the switch on pull the ball through and keep clicking both..... meh its an idea average game still though 3/5
coop10 thats going the wrong way in a game like this maybe if the blocks were bigger and you had to fight the zombies more for the land 5/5 game though little silly however there were no bard so lyndsy left whats with the happiness bar it should be 100% there alive and safe not if i dont get my booze ima leave and die
harder then the 1st and 2nd a sudden unexpected change in storyline but for the best much preferred this then first actually based on a real story although the idea being the best of the 3 the wrong option sometimes wrecks the game still good storyline great game