Super fun and addictive! Still a 3/5 though. Only 5 energy? It's not fun to just play 5 matches every day. You don't get any crystals as a natural/automatic reward for winning, further increases the grind and annoyance to come back and play every day when you only want to play 5 times.
Very fun, very addicting. 5/5. Could possibly make an alternate version, with more varied enemies, bosses that take multiple hits, etc. etc. You could also include upgrades bought with kills. Increased dash range, movement speed, tiny chance to dodge (1%-2%), etc. I wouldn't mind some similar games to this one here.
This game got it right. If you're going to make a frustrating/annoying/difficult game, at least provide the players with a bumping soundtrack to ease their frustration.
Ugh, it's a fun and addictive game, but jeezus, the health system is ridiculous. I hopped over a small hill and 10 damage when I landed. And really large jumps, enough for a 360 put me in peril. And considering doing jumps and tricks is the best way to earn money...I dunno. I feel like something needs to be changed, even if it's just the amount of max health you get per point put in the skill.
@moneef And yet, it IS a problem. Most games I've played, my teammates stand around doing nothing after respawning. There are 2-3 enemies camping, one of them usually a Blazer. All of the initially unlocked classes can't do enough damage to a Blazer to take it down before it kills you. And even if you DO kill it, the afterfire is usually enough to kill you. Another complaint: The camera is rather wonky/trembling. The Tech is useless; his turret gets destroyed in half a second and his healing isn't that good. It's still a fun game, but only for about 10 minutes before I grow bored of being spawn camped.
This game is absolute crud. 1 map for each mode. TDM, enemies can go into your base and just camp. If things get hairy for them, they have an easy escape random teleport escape. RIDICULOUS amount of money to unlock a class. Those who have the initially locked classes often seem to destroy others. No music. 1/5 stars. Has the potential to be really great. Needs a lot of work though.
Can't wait for this standalone version to come to PC/Steam! I played through this game once, unlocking and maxing all the cars I could! Then my laptop crashed on me, and I lost all my progress. And yet here I am, still playing! Amazing game!
Question: Why does the map clear if you move onto the next floor of the dungeon, and then go back to the previous? I mean, you fully explore the first floor, move on to the second floor. For whatever reason, you go back to the first floor, and the map for that floor is cleared.
I feel like there needs to be a reason to rebirth...I mean, why would you do that? Your stats go up at the same rate no matter what so when your stats reset, nothing really changes. So why would you rebirth?
@M__D__M24 I suggest an option to remove the scales, as we are not all musically inclined/adept. The scales really help me decide where to place notes and such. I'm still pretty bad at making music though. X)
Gah, I have never once completed one of these danged things! This was my first time though! >=D And such a cliffhanger! C'mon, where's part 2!? Eh? Eh!? Bring it on, give me another challenge! >=D
Finally! What I've been looking for: A simple, but fun RPG. I don't have to worry about Stat Allocation or equipping things in every single spot and worrying about which equipment is best. I just go out, kill, and do quests. Awesome! Thank you, for an amazing game. ::)
Ugh, glad to hear it's that good haha, sorry for your crash!