i find sun gods to be overrated i prefer to have about 20 MOAB maulers at the start with a few light-saber tossers and fill the rest with about 4 sun gods and ring of fire towers.
the reason for this is the sun gods can tear up any non MOAB bloon but suck balls against a MOAD or a super moad (whatever its called the big red thing)
1337al it gives you instructions...
click to pick up the guy when the arrow is almost on the green at the top of the screen 2, hit high or low and avoid his briefcase 3, click on the green zone, 4 use high kick the energy charge is worthess
serriously its simple
well track 4 is too hard to play on after wave 30 your out of frigin room, track 5is just impossible its too damn short, track 6 is semi manageable and i can win it on easy with no leaks but after that its retarded, so basically the first 3 tracks are the only descent ones.... oh yes but the tracks you pay for look awesome, skrew you wanting people to pay to make your game descent
level 4 is not hard its just the orders are not clear, just fight your way to the first U turn and your ranged units can take out the spider tanks while our tanks move up on the base