Gets tiresome fast, also i find that some health pot things often fall out of range, so i can see ghem but can't reach them, irritating, otherwise a decently made game. 3/5
I love it, ad i love how sensitive the controls are, did anyone think that might be how it was designed? It does say in the description ''Meatboy is hard'' ¬¬ get over it. 5/5
So the red alien things just bounce a bit and look scary? Hmm. I'd like to have some sort of health bar or some way the ''bad-guys'' steal my minerals etc. :]
A very original idea, i would complain about the size, but reading the description i see that's the point, Overall a very good game fusing two classics to make an exciting new idea. 5/5 :]
Awesome. Need i say more? YES! I love the pixelly style, and gawsh all that blood! The pouncing is a great idea that i haven't seen previously, The storyline is that of epic movies and i cannot wait for the continuation :3 I only wish there were more games like this on Kong, rather than the many mindless doodles that are found here. 5/5 :]
Once again i find myself playing a snake game, crudely covered with another purpose. If it had some sort of hold for the prisoners, and if for each level there was more obsticles and some powerup, it could be alot better then a basic snake.
Needs somthing to collect and powerups. I like how there's no fall time, in other games of this sort you spend half you time staring at your ball/character falling off the stage :] 4/5