for anyone who nows about the scripting egine for this game use this
strength=.1000000; size of explosion propelling the bowling ball
~~~~~~~~~~~~~~;
assign(yChange, (getYMouse()-getBuddyY())/20);
assign(xChange, (getXMouse()-getBuddyX())/20);
if(getMouseDown(), create("fireball", getXMouse(), getYMouse(), 0, 0));
if(getMouseDown(), explode(getXMouse()+xChange, getYMouse()+yChange, strength));