Amazing game. My favourite bit is the fact that unlike many flash puzzle games, you included these riddles. Also, the fact that there were no illogical uses for the items.
Replaying this game for the first time since 2008. Just realized Omen is bugged. He sometimes gets 2 attacks in a row, casting Death Omen and insta-killing you, and then when you are the last and you use a stun on him, sonny doesn't do anything, he just sits there, before getting killed.
All of the strategy comes down to put down all your squads and wait till all the enemies are dead. You need to think of a way to make it more difficult.
Meh, the prices for new parts are ridiculous, and the controls are iffy. It's also annoying to watch your monster mumble around like an idiot while it's getting shot in the face. Nice concept, bad execution.
I kind of agree that lvl 30 and level with "lever ghost" might be too action based. Even though some people below actually enjoyed it. :) But I think on level 10, for example, timing is important. Without that one can beat the game by just trying all combinations of clicks. :)
4/5 only because of the final three levels, which were immensely harder than the previous 56 levels, but worse than that, relied more on luck than on skill.
While I typically don't like games that are just interactive books trying to pass themselves off as games, I'm going to let this one pass, cause the medium is good for telling this kind of story. Still, lacking in the "game" department. 4/5
Great game, improved upon the original in a great way. The only thing that it lacks is a pause button, so I could assign training regimes and everything in peace and then unpause it. 5/5
Call Boris. You get a message, which is actually an anagram, referencing something you find out at the end of the game, after the credits. Do you believe in ghosts? :)
At first this game looked like it might be fun. Then you realize it's about teaching you ATV safety stuff, and that somehow makes it even more awesome!
Here's a quick question: If the ATV is short for All-Terrain Vehicle, how come it doesn't work on asphalt?
P.S:The "art" tag should be removed completely, not just from this game, but from all games, since every game is a piece of art, and tagging it as such is as pointless as adding a tag "game".
The biggest problem with the game is that the environment doesn't adapt to the speed of the armadillo. The slopes should become wider and more gentle as you go faster, making it easier to travel at high speed, instead of getting up there, and then hitting a pair of slopes that you can't dive on or glide over without a Jedi-like ability to know they would come at you before you see them. 3/5
I kind of agree that lvl 30 and level with "lever ghost" might be too action based. Even though some people below actually enjoyed it. :) But I think on level 10, for example, timing is important. Without that one can beat the game by just trying all combinations of clicks. :)