If the multiplier disappears before its possible to do a trick, lower the graphics. On a slow computer, he moves slower, but the multiplier disappears just as quick.
This is one of the best platformers i've ever played, and the art is beautiful. And surprisingly, there's only been 1 comment suggesting that this should be a typical button masher.
Only jump through the green gates if theres more at the same height, because if you jump, theres not enough time to change height. Dont jump when you go really fast unless theres a hazard.
XD No wonder the multiplier disappeared so quick, I was using a slow computer, and the multiplier was disappearing just as quick, but the skier was moving half as fast!
The multiplier disappears too quickly... theres not enough time to do a trick even if you land on a ramp, and if theres a hazard, you lose the multiplier.
The game would be horribly unbalanced with upgradeable attributes. All of the creatures would either have high attack and use strength to make their attacks do 200ish damage, high defense so the hardly take damage and heal, have high speed and use speed so that it's impossible to hit them, or restore full pp every turn and keep using skills.
How to beat flakgolf 2: put the duck to the left, put a trampoline under target 3, put a deathseeker deluxe in target 3, and put a legeater mine where he bounces off and hits target 3. he will blueray into target 1, bounce off the mine into 2, and the deathseeker blasts him into 3.
How many times must i tell you that token items or credit-token exchange would make this a single player game? The only thing that needs to be changed is the stables and syndicate levels costing tokens.
I love the uncontrollable battle system, so its not a button mashing game, or a copy of pokemon's battle system. By the way, sonic, pokemon is a great strategic game, but its little kids like you who say "I luv pukachu!!!!1111" that make pokemon look bad. The usables have to be bought with tokens to support the servers so its not a single player game. The creator was generous to give them as rewards for quests, so dont complain about it.
I usually hate artistic games, like coma for example, because they seem like random crap thrown together trying to seem artistic. But this one is good, because it has a definate story, and the music is beautiful. 5/5