Alrighty! Lets get down to bussiness! :D
First and foremost: awesome audio and graphical style. Animation is very smooth and fluid. And I am talking Lucas Arts level of smoothness. One and only thing I would request in this field is adding more details and shading to movable objects and characters. But I do understand that putting that in, equals 3-4times more work and this is just a web portal so don't take my words about this aspects as a complain :)
And again - gosh at the number of frames :O only another Dev can fully appreciate and understand the level of work you had to put in for this to look and feel so good.
And the dialogs and setting. So beautifully cliche. Really a true love letter to old adventure games from '90s :)
I have to confess I still just started the game but I am greatly impressed. And lol @ that Mario-like "Mustachied Guy" ;D
Bravo! Instant Fav from me :)
Thanks a lot, glad you enjoyed the game!
It certainly can use some improvements in some key areas like the ones you mentioned, and I'm working on it for this and future installments :)
I... don't know what to say. This game touched so many layers of my existence. Bloody hell, the music, that piano, musicbox, art, puzzles. I literally wanted for it to not end. I didn't wanted to finish the game. It was a ride I wanted for it to last as long as possible. Rarykos, I salute you. And the fact that this beautiful piece of art is rated so low - is a bloody disgrace to human kind :( Your game belongs to frontpage.
A nice little point'n'click. But I think the music, the guitar exactly, doesn't really fit in. Reminds me of Sesame Street :P Don't get me wrong - I have nothing again Big Bird and the crew. But I am sure you can find something more suitable :)
Wow! Surprising well polished and made! And I love the audio design, specially those ambients. Reminds me a bit of softer 65daysofstatic. And good luck on Greenlight :) Left ya a vote there.
Liked the game. LOVED the audio. But one request - can you maybe make the fade in/out upon changing screens a bit... faster/shorter? At first its not a problem but it gets anoying quite fast :)
I have no idea why your game has such a low score mate :/ Maybe its the end of the month and fight for the prizes. Anyway - I did enjoy playing your game. One thing - would it be possible for you to add mouse movement? Like: I lick and it goes to my cursor. Aka could you make the game be playable with mouse only? :)
The game is nice but it kind a lacks graphical consistence that kind a breaks my immersion (which, in a story-driven game is a deadly sin!). I mean either go with pixel art or hand draw. Having various GFX kind a turns me off. Of course, maybe its just me so don't worry :)
well I do like idle games. And in most cases minimalistic gfx is a pro for me. But ummm... this game looks and feels more like a excel sheet :P Something more than oblivion of white would be a nice addition. Just saying. :)
Same as top comment. The game is... fine I guess? The problem is lack of any real ummm - quest? Goal? You see - idles/clickers can be very fun to play if its being packed in an interesting theme. But here its kind a them-less. Maybe add some background to it? E.g. that the player is IT guy who do this for a living or something :P
Thanks a lot, glad you enjoyed the game! It certainly can use some improvements in some key areas like the ones you mentioned, and I'm working on it for this and future installments :)