So my comment about it being like Rachet and Clank was 5 minutes into the game.. after getting the achievements I can say this game is definitely based off of a rachet and clank type game. ;-; 5/5 still. beautiful, fun game.
All you have to do for this badge - assuming you don't want to just play it out, which I do recommend - is push arrow keys as fast as you can in any random order and there is a good chance you'll get at least 2048 which is quite a low score..
INFO
I see a lot of the same things asked by different people, so I'm going to answer.
First of all, if you have miniature or upside down creatures and you don't know why it is because of Amenhotep's ascension upgrade which stated in .05 that it can cause random weird things (like upside down/small enemies).
If you've lost your progress you probably deleted your browser cookies or something.
You get souls by having enough hero levels when you ascend (2,000 levels = 1 soul, up to 10 souls per ascension).
The Dark Ritual's boosts do not carry over through ascensions.
Grabbing a +100% for a hero also counts for future hero levels (upgrading after buying the +100%, so there is no reason to wait.)
I also want to ask again to the developers, add an option to turn off gold coins dropping (visibly) because during clickstorm it can cause bad lag which makes the clickstorm less optimal than it could be if I had a better computer.
1/5 game imo.
Little to no skill involved in main game, only luck that you don't have terrible airspace. You can get just as far with no upgrades if you don't have to dodge a million things and use all your fuel compared to an normal run with some upgrades where you have to either dodge everything or get sent at some terrible angle whilst spinning.
SPOILERS: it doesn't get better late game.
Thanks for clarifying things! I'll see what we can do about clickstorm lag.