On top of ripping off other games and a cartoon.
Laggy as hell, pay to win, actually pay to have any freedom.
And a Christmas event from over a year ago still active?
Reaching new lows Shinezone.
Pity there is no negative stars option...
Also one more little remark - as many others have pointed out before me already - you notation (usage of ',' or '.' and K, M, B is completely counter intuitive - I got a headache just double checking my numbers for my previous comment. Otherwise pretty neat concept, I enjoyed playing a lot and I hope you keep developing it.
The situation with not being able to satisfy demand of a resource is unclear to me. Let's say my iron demand is 272 257 but I only produce 7 650. This results in a massive negative production (shortage) of 264 608 iron. But iron is cheap. It's no biggie to pay 264 605 $ per second if that means that my foundries keep selling 272 257 steel at 5$ per unit like the tooltip would suggest. Only this doesn't seem to be the case. Looks more like the tooltip is showing me some PROJECTED income for foundries working at full capacity. I am supposedly getting 1 361K $/s from steel minus the 264K $/s for the iron shortage nets me over a mil per second. I am roughly getting about 50K $/s. Also if I turn off the autosell I should insta-fill my 50K storage, instead I get about 10K steel per second. Am I right in assuming my foundries are only producing as much steel as they get iron? If so please DO show in tooltips actual production not possible production at full capacity because it is confusing.
Really nice concept but still needs a LOT of balancing out in later stages. By the time I hit world 35 I had 15 coordination books I couldn't read because I had too few trimps. Food production is my worst bottleneck now. Can't get more housing for trimps for lack of food. Can't train more farmers either. At 12k farmers they produced enough food during my 4 hour nap to hire only 100 more. So I got 150k jobless trimps, no food to train them, no food for housing either. 18 unread Coordination books. My blocking is useless too. Even at 400 Gyms+10k trainers it's not even a single percent of my hp/attack. I don't know if the developer is still working on this issues but I hope this numbers help a bit.
Climber's Dpk is still one-hitting me at lvl 70 with heroic gear? Damn. I hope it's some glitch. Here's my id if anyone want to give it a go: 353882v87r345244d7520hKbvkewyp{