Well, after figuring out what was confusing me (the fact that the items are changing in the upgrade menu without me noticing) I really like the game. I wonder why all the items have the "Sell 20 for 10:" option though, shouldn't each level of item be worth more? I can understand level 1 items being worth less, they take less time, they start at a lower cost. Shouldn't it raise for easy item level though? Say 20 for 15 for level 2 items, 20 for 20 for level 3?
Semi Auto Clicker, after buying the first one the game it costs over 100,000 to buy the next one, when in fact it doesn't. Also mouse upgrades seem to say "Unavailable"
Any ideas for what the new feature should be? Please feel free to let me know what you'd like to do once you've gathered thousands of prophets, temples, and spirit. Highest voted comment will be implemented :)
You should change the text to be more accurate since it doesn't actually double each time, it is more accurate to say it is (new value = original value * playthrough number)
I don't understand why my steel sword is level +173 and still able to level up, but an iron sword and every other sword can only go up to 50 or so. Same with armors.
Here is an idea, how about allowing us to buy crafting items at a huge cost? Like 50k per wood and leather, 100k per copper, 200k per iron and coal, 300k per limestone? Something like that. Right now I have more money than I can literally spend on my character, I make over 100 gold a second, and it is ridiculous that I can farm 12 hours and have only found 2 coal, while being level 78 now.
A higher drop rate would be amazing, right now I have more 6-7 iron, have yet to get any coal, and have found a total of 13 copper, yet I have all of the possible upgrades for crafting.
All in all, not that good of an idle game. If the things did what they make us believe they did, such as making energy regenerate faster and doubling the amount of money we make for working, instead of making it so we have less energy and using more energy per work it would be a lot better. Also if the "paying for energy" thing was actually gone it would be a lot better. If all of those things were fixed this game would be a lot better, instead right now, it is a 1/5.
I guess technically "Multiply work click" is the correct phrasing for Cars since it does multiply the amount of energy used, same as the amount of money you get. However, why implement something into the game that just gives you a 1:1 ratio like that, it really is a pointless feature to have it seems. If it multiplied income it would be one thing, but right now it is completely useless.
Expansion seems to be bugged, I have upgraded it twice, the demands don't seem to raise to their new max level. Also, after a refresh the upgrade wasn't even added until I upgraded it again. So I am currently at 87/95 max for bread and chocolate bars when it should be able to go to 95/95.
For the next major update, I'll actually make it a real "update" under game news because I'm adding many things. This should keep players notified, and I'm also going to add a menu in the game with more information.
Deal :) I'll put that in the next upgrade :) And I'll also change the upgrades page and put a little tut on there.