In the first tutorial battle it is 100% possible to not do enough damage on your first two turns so that the pair of aces doesn't kill the giant rat. When this happens it softlocks the game.
Could we get some way to obtain aspect and mastery points that carry over ascensions? Also making it so aspect points automatically spend themselves on your chosen aspect would be useful now that you can only have one active at a time.
I can do automatic upgrade on selected aspects. Aspect and mastery have to reset otherwise it will destroy balances. Aspects have changed in the near future, also I will make improvements in the mastery soon.
I hope we will be getting the mastery and aspect text back at some point. Not knowing how many points you have or how many poins have been invested in various skills is incredibly frustrating.
It seems like there are minor updates being put out without a changelog. Like the addition of Soul Weaver and the fact that lightning and poison damage now stack. By the way, the lightning/poison/critical damage should be a different colour than the poison/critical damage, maybe white.
Yes, lightning and poison damage do not stack. That's why lightning chance is low. I have tested elementalist and damage is increasing. But it's low to noticed until Baal's lightning buff.
I can do automatic upgrade on selected aspects. Aspect and mastery have to reset otherwise it will destroy balances. Aspects have changed in the near future, also I will make improvements in the mastery soon.