Alright!!!! Love the arrow keys. I respect your stance on not changing the base game too much. 2nd Boss, the hit box is a couple of bullet widths larger than the image. Keep it up, I will look for more updates! Would a score summary board of some type be out of the question for after one level before the next? Give me some sort of idea how the score is generated, etc. something to compare to my next attempt etc.
P for pause. Rockets should be 1 hit kills they have such a small target to hit them 3 times in the 1.25 seconds they are on the screen is near impossible while evading.
I may just plain suck at this - but maybe start it out with an easy level and progress the difficulty. That way there is a satisfaction of succeeding and still the desire to beat it where as now i am just frustrated i can barely get to the first boss xD
1) Auto-Fire
2) Mouse controlled movement
3) Zoom out some
4) Maybe have the rockets start mid way through the level rather than right off the bat
5) Love these type of games
6) Smaller ship + ship hit box
7) in game buffs such as shield/armor or 2 or 3 hits before you die
8) progress bar to tell you how far you are before bosses
Just my thoughts, i like this type of game. Love the asteroid looking ships movements, makes it interesting. allow use of arrow keys (i am lefty and its not a comfortable play)
The third hole on second course. There is a club card available, if you get the card and go to the main menu and restart you can stock up on the clubs.
Thx, yeah theres seem to be a rare freezing bug I cant seems to recreate it, trying to find the cause.