If only the controls were better, this would be a good game... I don't know why people design games to use asinine controls to make the game more difficult then it should be.
Another run forward game, but with randomness which means no level development (luck play a big factor). Bad controls (hold back to stay in place?). As other have said, collision detection is poor at best. Sad cause his other games are entertaining.
Addendum to my comment... there is a little more skill involved then just random luck (though not much), but when whatever that object falls from the sky lands on a short building, you're screwed. Guess I'll bump it up a point
The first run was barely interesting (got about 1500, then every run after that was frustrating since it is a luck based game with skill playing little factor in determining if you win. At least in 'Run' you could figure out the levels.
The game was pretty good except for level 50... doing the same jump over and over and over does not make for a good level. Pixel perfect jumps also are bad design choices - it's not hard, just frustratingly stupid.
ahh, so level 1 turret, level 2 turret and machien gun walk off the elevator and put the elevator on the other floor while shooting, then buy elevator etc
To all those that think this is hard... level 1 buy turret, level 2 another turret and machine gun, level 3 second elevator with machine gun and 2 turrets... now buy elevators when you can and put at least that much into it, lasers when you can (you can stop shooting after the first level)
If you stay white (no colors), the config of speed/strength/agility/defense/reproduction being 10/7/7/3/11 (respectively) lets you take each level using only one virus/cell/phage (dunno what the creator was actually going for :/)