MrPhelps is definitely right, in my opinion. Difficulty needs to be lowered. The first level of any game should be easy because strategies needs to be understood progressively, or else the player will know everything by the end of level 1 and be bored on level 2.
Hey developers, there's a glitch with the magnet. Stop the current when an object is moving toward the magnet, on your next try the moving object wont get back to it's initial position.
Takes about a second to load, feel sorry for your shitt* computer undefined1.
Don't get pissed off about a perfectly optimized game when the blame is on your side, it's annoying for developpers.
You had an idea. Great. What about... Score resets when we reach 150, absolutely no difficulty, possibility of taking damages? ... I don't know man... another crappy game.
Shame on you Kon.
... this contest is terribly lame...
I rated 1/5. You asked for way to improve your game:
Needs better GrafX
Needs music
Needs originality
Needs a menu
Needs a growing difficulty
Needs a story line
Start with that.
4/5 for the game. Might be a little too repetitive, but the overall idea seems original. I won't give it a 4 because it doesn't have a SAVE option, I'll leave it to a 2. :-( Big dissapointment.