Bug: Once you click start the game runs slow. Fix this by killing yourself and pressing the restart button. Something is wrong with my code that won't stop this.
Hm..... Alright, but I'll add in the menu "Remember to read the instructions! There's more to it than you'd think" and then I think I should add a simple story. Thanks for all the criticism and help, oatlol!
I'm not very good at making actual backgrounds. I'll try though.
Well actually a few things you could improve:
1. When you get the square it makes you stop, in snake you never stop moving
2. Timer for when the level changes or set a certain score that you have to reach to get the next level
3. Level selection
4. Make it when you hit the side game over.
5. Instructions on a different page
6. Mute button instead of +/-
1. That's mentioned in the in-game tutorial. :). 2. Good idea! 3. I was considering adding that, but since I want the player to just submit overall score, I decided against it. Technically, you don't have to get any of the blocks. 5. Yes, I probably should do that. 6. Hm... flixel hot-keys are nice to use, but okay. Will add that. 7. Huh... not sure why that's happening. I guess the reason I never noticed it in testing is because I never replayed it - always closed it and then replayed. Woops, forgot to say 4. Because the level gets so slow, I wanted to just have the side blocks be containers.
Hm..... Alright, but I'll add in the menu "Remember to read the instructions! There's more to it than you'd think" and then I think I should add a simple story. Thanks for all the criticism and help, oatlol! I'm not very good at making actual backgrounds. I'll try though.