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obitom's Comments

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Happy Cube Idle

Play Happy Cube Idle

Jun. 13, 2020

Rating: 1

- I also appreciate that Happiness scales more than +1 at a time at higher levels (i'm 31 atm) and i always consider if i have time to wait for one more level before Prestiging - Going from Billions to Trillions/Quadrillions of Metal once Expeditions got unlocked seems a bit weird, but i guess a progression Wall is inevitable and won't matter much in the long run. But it feels a bit artificial and negates my previous efforts a little bit - Looking forward to level 40 and what mystery unlocks!

Developer response from mmx95

Thanks for your feedback!

Happy Cube Idle

Play Happy Cube Idle

Jun. 13, 2020

Rating: 0

- Upgrades to the Main Bot with Crystals and Chips hasn't even been an issue for me to conciser yet, i really like the free stuff and should the game have great longevity i might spend some cash once in a while, but again longevity is the main incentive to me, keep me curious and i'm likelier to pay up once i see i'll spend some time here - Expedition at first glance was confusing as i clicked Return quite fast and only on my second trip did i understand that i was Scouting. Again some mouse-over tooltips would fix this quickly and i do like to explore and understand things without Tutorials. - For Tooltips as mentioned in my and others feedback, i'd go with the route of having a [?] button on every menu and a Mouse Over on that "?" would give the Info i need. This minimizes UI clutter and gives me a familiar safe spot to get all the info i need wherever i am in progression.

Happy Cube Idle

Play Happy Cube Idle

Jun. 13, 2020

Rating: 0

- I'd love to be able to Minimize the Upgrade menus (Cube/Clicker/Command-Center etc.) to tidy the UI a bit. - Hope the Talent Tree expands but for now, while small it's quite useful. Especially the first or early upgrades. Construction and Builder seems very expensive for now with only 10% increases at first. - I love the automation granted by the Factories, although my Main Bot isn't a great miner himself at least he can help out building bots even if it's only ~10 at a time - A few Zoom levels would be awesome so to take in the whole base and easier look around, doesn't have to zoom all the way out just a bit to get a feel for the place - I hope the main map here keeps growing over time like it does now, just a little bit at least as it feels great to have more buildings and to clear all the rubble around my base - The Grind to 30 took a while but i'm excited to see what this new part is all about! I'm happy that progress is somewhat slow. Rushing through an idle game isn't for me.

Happy Cube Idle

Play Happy Cube Idle

Jun. 11, 2020

Rating: 4

Really great first impression! I immediately felt at home and wanting to explore. Some of the icons were confusing at first, i was hoping for a mouse-over tool-tip or something, but after playing for a few more minutes it all became apparent. I’m happy there was no annoying tutorial as I like to explore and find things out as i go along. And with a good scaling like i’d say you have there’s enough room and time to learn the game as you play it. The manual mining pick seems a little bit underwhelming for now but it did help out a few times. If it was a bit stronger i’d use it more but I do like that it’s capped to avoid auto-clickers, unlike power which is OK. Most of the upgrades felt useful but maybe some I ignored until I could spam-buy lots of them. I’m just about to get my Command Center and I'm excited to explore more.

Developer response from mmx95

Thanks!

Creature Card Idle (WIP)

Play Creature Card Idle (WIP)

Oct. 28, 2019

Rating: 17

Would love for a "Save Card Layout" option. So you can test out cards and click a button to quickly get back to your original layout in case the one you tested wasn't an improvement! Great WIP, keep developing.

Incremental Adventures

Play Incremental Adventures

Aug. 19, 2019

Rating: 0

I've been stuck at 29 for a few days now, what's the trick to get past this?

Idle Hero Defense

Play Idle Hero Defense

Jan. 29, 2019

Rating: 0

"Welcome back! You were gone for 390d 7h 45m 49s" made me giggle :)

Idle Skilling

Play Idle Skilling

Jan. 13, 2019

Rating: 2

Thanks so much for the updates, really enjoying the game! Just updated my rating from 4 to 5 star, recommend everyone to rethink their rating \o/

Guardians of Dreamstate: Infinity Gem

Play Guardians of Dreamstate: Infinity Gem

Dec. 21, 2018

Rating: -1

SecurityError The Operation is Insecure :( Can't get out of the options menu without crashing

Gragyriss, Captor of Princesses

Play Gragyriss, Captor of Princesses

Oct. 13, 2018

Rating: 6

Really fun little title! Thoroughly enjoyed my time with it, so well put together, thanks!

Re:Archer

Play Re:Archer

Sep. 11, 2018

Rating: 13

Congratulations on release devs!

Developer response from Xylpheed

Thanks to you and all of the beta players :)

World of Talesworth

Play World of Talesworth

Aug. 19, 2018

Rating: 2

An amazing good first impression! Cant wait to spend some hours checking out all the unlocks etc.! Gives me good vibes like all the time i spent with that WoW simulator idle-game :D Thanks dev!

Developer response from MrJinx

Many hours of WoW provided ample inspiration :)

War Clicks

Play War Clicks

Jul. 29, 2018

Rating: 3

Not to happy about Pending Contractor limit going up every deployment. Forces me to longer runs which means more waiting and might not be what i want from the game always. Short runs can be intensive and fun. Might mess up balance but personally i love being able to choose more how to play my sessions.

Developer response from gamexstudio

The limit is actually gone after 3rd deploy. The limit is there to ensure that first time players (not familiar with prestige mechanics) make "proper use" of the deploy option, and not use it when it's not "worth it" - i.e. as a general rule you at least double your production. As otherwise they might get a terrible experience. Does it to you feel that you'd really want to play differently the first few deploys?

Click It! 2

Play Click It! 2

Jun. 22, 2018

Rating: 4

1 - Did not save for me after reloading the game, even after clicking Save button manually beforehand 2 - Unable to Copy/Paste the hash when exporting savegame outside of the game, only inside the game (Using Firefox. Have not had any trouble with your other games)

Developer response from Barbasu

Seems a bit harsh with the score. 1. Just tested it on Firefox, seems to be saving just fine (latest version 64 bit). 2. Indeed its not possible to copy it outside of the game. I will look into it.

EF Universe: Endless Battle

Play EF Universe: Endless Battle

May. 23, 2018

Rating: 0

LOVE the game so far, so much going on. Very thankful for Rightclicking to go back a screen, great QOL feature. Is there a way i can see what Luck does?

Developer response from 39558153deletedu

Luck increases the how often items drop

Watch Grass Grow!

Play Watch Grass Grow!

Jan. 22, 2018

Rating: 22

5

Wild West Saga

Play Wild West Saga

Jan. 19, 2018

Rating: 0

1 - Please don't launch the game with volume this loud, give us the option to Start with no sound 2 - Tutorials for games like this should be possible to skip 3 - The Money-Bag minigame for bonuses is sometimes hidden behind at least 2 offers (P2W) which is bad design and quite unfriendly to most F2P players 4 - Love the theme and graphics 5 - Seems relatively Linear Progress with very little innovation except merging a few features from popular games, all making me bored from the get go 6 - Very expensive P2W items 7 - Might have been my luck with cards starting out but the scaling starting out didn't feel natural to me 8 - Would love a Low Graphics Option or something similar available to ease up on the CPU 9 - Mouse locks-up/sticks when scrolling menus from time to time

Developer response from Tamasenco

Hello Obitom and thank you so much for the detailed feedback! 1) it is something that all ready we have it to our notes. 2) we will think of that option too! 3) this is because the game first designed for mobiles that the x2 girl goes with ad reward so you never have it there. Thats why we try Wild West Saga at K+ Beta to make the needed improvements. 4) Happy to hear that! 5) the progress it is not linear for sure, you will find it out when you will get a bit more far ahead from the 3rd town that you are now. 6) the game provides many gold coins for free so you will see that you can take any of those boosters for free also if you give it some time. 7) about this we cant understand what do you mean. 8) one more interesting suggestion. 9) if it will happen again please report it to our bugs report. Thank you again for the so valuable and detailed feedback!

Wild West Saga

Play Wild West Saga

Jan. 19, 2018

Rating: 1

SOUND STARTS OUT REAL LOUD BTW :D

Developer response from Tamasenco

Hello Obitom! You can set the volume of music and sound FX by clicking at the "Home" tab and we all ready have in our to do list to give the option to start the game even muted. Thank you again for your feedback!

Lazy Galaxy: Web Showcase Demo

Play Lazy Galaxy: Web Showcase Demo

Dec. 16, 2017

Rating: 2

Dude, this is awesome :D Hope the game develops with several new layers opening up as you progress and with a well thought out prestige system. Would love for some more of that story line as well with the super cool comic strips, good fun! Music and setting, so fun :) I'm getting this for myself as a xmas present ^^

Developer response from comrad_gremlin

Thanks! :) Working on the damage / resistance system right now, going to push patch soon. Let me know if you'll have any comments / specific feedback.

Idle Empire 3

Play Idle Empire 3

Nov. 06, 2017

Rating: 6

Fun game @Blooroth ! Any hints for us on new content past the Launch Event and Birds update? (v 1.2.1)

Developer response from Blooroth

very soon new event, after that i willl release some 1000+lvl content and new empire sizes

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