I wish I could enjoy this game. However, going by the game mechanics, I don't see how some bits (such as activating the orange switch) are even possible since the guy's double jump is often not high enough and it is impossible to perform a skid jump or wall jump.
Here's a level I made: 0x040704040402040600040E08020C040A0403060208040C060A020308010E06010601080308080C0C0108070030002C002C000000140034002C004000C00040302030200060208060C040508010E030004030C060900010023002000600000308060C08080C02080202030604040C0104070200060004|Tetris|0xFF88FF
mnaitzme12, I know that, but I'm saying that the timing is impossible to get because the platform doesn't move up fast enough, your guy doesn't run fast enough to power it and the other guy runs too fast to give you enough time to power it.
Level 11 - you can't power up the platform yourself because you end up getting stuck down there and any boxmen you create will reach the platform before it goes up high enough, but at the same time you can't use the boxmen to power it up because 6 of them don't generate enough movement to power up the platform enough, and if you try to use the two standing by and a third one running back and forth, you get stuck down with them. How is level 11 doable?
In case you're wondering, when the tower dimensions are set to 40x40, they can be placed on the path if it is a set of straight vertical or horizontal lines.
Damn it, the princess on the last castle is impossible to touch. By the time you've killed the other four, the pieces of the castle have formed an impenetrable barrier.