It seems to me that the Tavern is kind of broken. Refresh it with a gold cup and you get 1 4-star, refresh with silver and you get 1 3-star ect... Randomness is only in wich heroes you get.
Blacksmith could also be better - Why should i get a lvl 1 item when crafting with all lvl 4 materials? Seems unbalanced. And when crafting, its a very monotonous job to fill all the materials in. Make it so you can select what lvl material to fill in on a blueprint instead.
Good fun aside from this. :)
I get this message with both chrome and firefox...
"The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings"
please move the buttons at the top, and the colour selectors at the bottom away from the playingfield... Also had a few times where a "pixel" wasnt colored, and level was lost :(
Its simply too much of a grindfest to be joyfull. And when you upgrade from one cata to the next, its far worse in terms of power and accuracy (Shouldnt accuracy increase with each new cata aswell instead of "base" value of 10 on each?)
It has potential, but i think theres something wrong with the map design(s) Numerous times i have gotten my behind kicked because the mobs takes a wierd way through the map. Often you have to play the map (and fail) several times before you mastered the ONLY buildorder that seems to handle all the combos. I hope you can make some kind of "pre-level-guide" to what route you must protect.
Loved it at first - Quickly became annoyed with the "invis" and "static" mobs... seems abit overdone. Idea is great, need some work done to make it up the ranks.
I would also love to see another way to manage the "change lanes" maybe hotkeys? or put an up/down command on a mob prior to arriving to the crossroad.
Hmm... i just returned to some earlier level i couldnt complete at the time they were unlucked... and now my "reinforcements" dont have spear-attack (Anti-Air) Is this ment to work like this?
Early im very confused about where to go/what to get. And what does building serveral modules do? I could use some more info :) Maybe extend the tutorial to include building the first eng. bay?
And crafting is a PAIN! as it is, could use some tweaking of sorts... (I.e. "craft all" since we can split them)
I would REALLY like a "Skip" button on the Order-taking and on the recieving screen... Often i have burgers on the grill for other costumers, and theese tend to get overcooked (or uneven cooked)
Anyways i got tired of it before i got to BotD :(
Seriously.. i actually wanted to try this game, but the freezing/ending on a screen without any buttons just got to me... 1/5.... let me know when it works kthxbai.