olus2000's Comments

Game comments and reviews

Depict1

Aug. 26, 2020

2

SPOILER: at the final fight with the clone you can jump between the crystals, not needing the spike to throw. It's really hard hough, possibly pixel-perfect.

I've definitely seen worse games here. There are three characters with distinct abilities you can use in different situations, plus music is great. A big minus is the lack of instructions, some people have an especially hard time figuring that triangle can swim up, and I only worked out how to kill squares when I tried jumping around them ten times and accidentally chose square. Maybe try slowly introducing each character next time, with a level requiring to learn the new mechanic before progressing to the harder levels which mix abilities. Still a 4/5 for effort, idea, and not being another fricking idle game on kong.

2

If the full game is as buggy and unstable as the demo suggests it's barely worth playing for free

Pincremental

Jun. 19, 2020

0

It's a really good thing you disclose the formulas for soft-reset currencies. Helps better judge when to reset.

War Lands

Jun. 17, 2020

4

Near nonexistent tutorial, counterintuitive equipement (I still don't know if it's random and if what I gather on previous runs affects anything) and once again, ZERO explanation as to how anything works. Frustrating, 1/5 P.S. More health regen needed

Space is Key 2

Jun. 16, 2020

1

I had a weird bug: on level 7 start and level 10 start, and other similar bricks, when I play on high quality it's impossible to jump, but if I switch to low quality I can easily make the jump.

60s to Save the Queen

Jun. 14, 2020

0

Because spike jumping is a perfectly reasonable mechanic that doesn't need to be explained in the first level.

0

Versions on bubblebox tend to have ridiculous bugs

First Job

Jun. 12, 2020

-4

Nice game, too hard for my mind state during a hot summer day but will definitely come back to it. -1 star for no level select.

Dozenbear

Jun. 08, 2020

0

Daxyl You can start in speedrun mode, it always starts from scratch

A Dance of Fire and Ice

Jun. 08, 2020

3

The 1st cue beat is lost, and having to start on the 3rd beat of the three fourths feels really bad.

Tauriel Teaches Typing

Jun. 03, 2020

1

I knew this was referencing Undertale from the title, but the talking plant hit me hard

You seem left some debugging info about Kong API

Rogue Isles

May. 04, 2020

0

Oh, wait. It actually means that you get 0.25 HP per hit, not per damage dealt. That's not vampirism I'm used to.

Rogue Isles

May. 04, 2020

2

I think vampirism doesn't work. I hit my enemies for 30+ dmg, should have gotten at least 7 heal from that, but id doesn't move at all.

Absorber

Mar. 31, 2020

2

The skills in a single line shoul be aligned vertically. Currently they take up only a third or fourth of the screens width and like four or five screen heights. It's quite difficult to navigate.

Absorber

Mar. 31, 2020

2

The number of killed enemies on the dungeon page only resets for me when I toggle the autofight, which is quite frustrating when I fight a boss and don't know if I won or not bc the fight was quick

Elephant Quest

Mar. 30, 2020

3

After finishing New Game+ for a fourth time I realised that there aren't enough points to max out all the abilities :( Great game tho, I still love it

Just as I remember: Unresponsive movement, weird and unhelpful tips and tutorials, I still don't like it.

Fish Legend Fish

Mar. 13, 2020

6

The "faster after leaving dock" seems to actually work like "faster after entering dock". Also it's really annoying when I want to upgrade my ship in the top dock and the swordfish kill me despite being in the dock. Otherwise a nice little game, please, carry on.