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BALListic

Play BALListic

Jul. 08, 2011

Rating: 3

Definitely deserves more than a 2.91 rating. Which is why I 5/5d it. :D

Bullfist

Play Bullfist

Jul. 03, 2011

Rating: 5

I'm the 1000th rating. and it is 5/5 :D

Ultimate Assassin 3

Play Ultimate Assassin 3

Jul. 02, 2011

Rating: 3

I find that if the game is going somewhat slow (especially in the latter levels) to actually alert a guard and then quickly hide while invis. Usually however, you can usually manuever through the crowd of guards if you just use invis and speed in the right way.

Ultimate Assassin 3

Play Ultimate Assassin 3

Jul. 02, 2011

Rating: 5

I find it strange that my character doesn't knife any guards when he is trapped in a corner. "Hmm... die or kill a guard? Tough choice"

Swords & Potions

Play Swords & Potions

Jul. 01, 2011

Rating: 14

vengenceofchaos, this isn't anything new. Games on kongregate where you can buy extra currency with kreds have existed here for a long time. All of Kongregate's online games are free. What I mean by that is, you have the ability to play in any game you want without spending a dime, but that doesn't mean that you can't get extra stuff via money. Let's think about the developer. Not only do they get money per play, but also per kred donated (worth more than per play). Honestly, every game on kong that has an option of "buying things via kreds" has attracted a lot of ignorant comments like yours. If you don't want to spend, don't! It's the beauty of kong. every game is able to be played without purchasing anything, but that doesn't mean every single feature is free.

Mr Smiley VS The Reds

Play Mr Smiley VS The Reds

Jun. 28, 2011

Rating: 0

Good game. 4/5

Red Ninja Dragon Mouse

Play Red Ninja Dragon Mouse

Jun. 28, 2011

Rating: 5

Stealth, this is pretty cool. Keep it up. 5/5d

Game Development Room (GDR)

Play Game Development Room (GDR)

Jun. 26, 2011

Rating: 0

It's been a year since Savage Wolf left his famous suggestion for orb colors and it still hasn't been answered!

Racing Comrade!

Play Racing Comrade!

Jun. 22, 2011

Rating: 82

Judge 1: "That guy just stabbed another runner!" Judge 2: "It's ok, look, he's wearing a gold star."

Avoid and Switch

Play Avoid and Switch

Jun. 21, 2011

Rating: 4

First, 5/5, and I am a huge fan. + if you agree

Timmy Vs. Music Demon

Play Timmy Vs. Music Demon

Jun. 21, 2011

Rating: -2

First, and this game is EPIC.

Extreme Game is Extreme.

Play Extreme Game is Extreme.

Jun. 20, 2011

Rating: -5

Pinchas, don't forget: Final 6: Jump to your left on the invis buildin' and then walk to your right atop the hp bar, on the cloud.

Game Development Room (GDR)

Play Game Development Room (GDR)

Jun. 15, 2011

Rating: 11

6:25 [Unicorn] Its spelled Unicorn, not unicron. 6:25 [omazing] /Unicorn Actually [Unicorn]: it's* (not its) unicorn* (you post /unicorn not /Unicorn even though [Unicorn] has a capital U

Game Development Room (GDR)

Play Game Development Room (GDR)

Jun. 13, 2011

Rating: 6

binxian, that's because it's a game dev room, not a "game" per say.

Search for games & more

Play Search for games & more

Jun. 12, 2011

Rating: -4

Wow, this seems like it was ripped straight off an AS3 tutorial from Michael William James. :\

Flight

Play Flight

Jun. 12, 2011

Rating: 4

I now realize the hard badge's name is a reference to portal 2 before portal 2 even came out.

Sushi Cat 2

Play Sushi Cat 2

Jun. 08, 2011

Rating: 1

List of costumes (for those of you who are interested): Sushi Cat, The Pirate, The Archer, The Diver, The Ninja, The Officer, The Clown, The Movie Star, The Famous Elephant, Bacon Dog.

The Super Duper Tutorial

Play The Super Duper Tutorial

May. 28, 2011

Rating: 5

This music is epic. Please, is this a soundtrack by your own doing girdf? Or is this an mp3 i can get? XD

The Super Duper Tutorial

Play The Super Duper Tutorial

May. 28, 2011

Rating: 3

juan, it's a type of text. there's static, dynamic, and input.

Cursed Treasure: Level Pack!

Play Cursed Treasure: Level Pack!

May. 22, 2011

Rating: 7

I agree survival mode should be added. It would be a nice interesting twist to see how far you can get. Maybe the map for it could be somewhat simple so it is easy at first, but a pain in the arse later. (Maybe a 'c' shape would be nice, like in compact planning but more thin and space for adding more and more towers as time progresses... so that when you reach maximum at the edges, there will still be room left to attack).

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