OK... After playing with the new update a bit, I find this game to be far too easy. The original had different modes (mostly by boosting AI production I believe). Please implement something similar.
Excellent update! Limiting orders to 1 turn radius and allowing units to continue movement after combat has really improved the strategy!
I no longer waste the whole game looking for cities far from the front line with big armies to send to some point I want to attache 4 turns from now.
Please keep up the good work. There is a lot of potential in here for expansion.
One question though, did this start out as a table top game?
It didn't start as a table game. That would require too much math and army figures to place every turn. Rather, this is a sequel to Hex Empire using flash player.
Good job! Simple & fun. Please expand on the concept. Many elements you can add (such as wider skill trees), more defender types, more attributes (speed would be a really good and simple one to add I think).
Really. I want a sequel.
It didn't start as a table game. That would require too much math and army figures to place every turn. Rather, this is a sequel to Hex Empire using flash player.