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OneLeggedRhino's Comments

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Spectromancer: Truth & Beauty

Play Spectromancer: Truth & Beauty

Aug. 07, 2011

Rating: 12

Last version, everyone asked for a deck builder. You added it, but it's not useful. Let us edit the deck IN THE CAMPAIGN, not just for 1-off battles.

Soul Tax

Play Soul Tax

Aug. 05, 2011

Rating: -8

Where's the skip button? I want the game, not the story.

The Osiris Conflict

Play The Osiris Conflict

Aug. 04, 2011

Rating: 3

Needs WSAD to move map and hotkeys for move / fire. Otherwise a nice game.

SHMUP

Play SHMUP

Aug. 02, 2011

Rating: 35

Buying parts screen should show me how that part stacks up against what I already have equipped.

SHMUP

Play SHMUP

Aug. 02, 2011

Rating: 55

Z should skip the "End of level fill up the exp bar." Why do I have to watch a bar fill up?

Developer response from AfroNinja

holding Z runs it double speed

SHMUP

Play SHMUP

Aug. 02, 2011

Rating: 39

Please add autofire and WSAD controls. Also, something worth buying after the first level would get you a lot more players, right now it looks like a dull top-down shooter in the first few levels.

Developer response from AfroNinja

WASD controls can be enabled from the pause screen by pressing shift. You can also set this when starting a new game

Flagstaff: Chapter Four

Play Flagstaff: Chapter Four

Jul. 31, 2011

Rating: 46

In chapter 1, everyone was excited to see what you'd do with the game. By chapter 4, the answer is... not much. Shame. Hope chapter 5 has enemies who don't just mirror your abilities, who don't immediately die, and terrain features to hide behind. And remove archer's sight, makes the game too easy.

Governor of Poker 2

Play Governor of Poker 2

Jul. 23, 2011

Rating: 2

Protip: When I click a game about poker, I want to play poker, not watch some dude wander around a backwater town.

Penguin Overlords

Play Penguin Overlords

Jul. 22, 2011

Rating: 4

Collecting money is pointless. What does it add to the game? Just give the player the money for each kill, and let us focus on beating the level.

Droid Assault

Play Droid Assault

Jul. 15, 2011

Rating: 997

I want to see weapon state BEFORE I buy them.

The Sagittarian 3

Play The Sagittarian 3

Jul. 10, 2011

Rating: 10

@brainisdead Rate the game based on its merits, not based on your slow internet connection.

LabyrinthTest

Play LabyrinthTest

Jul. 10, 2011

Rating: 1

You need to start with a core game mechanic that's inherently fun. Wandering around where I can't see enough of the map to know where I'm going just isn't. But every success is built on previous failures, so keep trying.

Barbarians at the Gates

Play Barbarians at the Gates

Jul. 05, 2011

Rating: 1

Space to send next wave please

Nano War 2

Play Nano War 2

Jul. 03, 2011

Rating: 10

So players complained about repeating levels, and asked to play "pro" from the start. And you... made it even harder to unlock pro difficulty? Way to ignore specific constructive feedback from users.

Legend of Kalevala

Play Legend of Kalevala

Jun. 25, 2011

Rating: 6

Up should jump. Let x interact.

The Last Survivor

Play The Last Survivor

Jun. 23, 2011

Rating: 2

No continue? At least make a cookie storing the room we got to. Other than that, very nice.

Dusk

Play Dusk

Jun. 23, 2011

Rating: 0

Gorgeous. Great Braid tribute. Borrows the main mechanic and uses it in original puzzles.

Heroes Battle

Play Heroes Battle

Jun. 19, 2011

Rating: 2

"Curse enemies curses enemy units." Woah, thanks dude.

Heroes Battle

Play Heroes Battle

Jun. 19, 2011

Rating: 203

Needs info about different units, upgrades, etc. How can I build an army if I don't know what each unit does?

Learn to Fly 2

Play Learn to Fly 2

Jun. 16, 2011

Rating: 3

When I compare this game to the Nintendo cartridges I paid $50 for... Man that was a wasted $50.

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