Unit stats: Combat 2: 200 hp, 35 speed, 75 dmg, 8 hatch, 100 DNA. Note: Only hits buildings (making it useless). -- Combat 3: 80 hp, 65 speed, 15 dmg, 8 hatch, 200 DNA. air and ground, good range. -- Flying 1: 35 hp, 115 speed, 60 dmg, 7 hatch, 75 DNA, only air. Note: Needed for level 7+. -- Flying 2: 45 hp, 100 speed, 20 dmg, 7 hatch, 150 DNA, air and ground. Note: No enemy anti-air until level 7. -- Support 1: 150 hp, 20 speed, 0 dmg, 13 hatch, 150 DNA. Gives DNA bonus per unit killed, but seems to only apply if the enemy is close to this unit, making it fairly useless. -- Support 2: 50 hp, 45 speed, 0 dmg, 10 hatch, 75 DNA. Increases damage an unspecified amount if you're close, but doesn't move, so again, fairly useless.
What's the point of the buildings? Your units just kill all the soldiers, then nothing attacks them as they take the buildings. Why bother with buildings?
Looks great, controls need work. ~ and O are awkward. Also #s and Z-V force you too far from WSAD. Not steering for a second gets you hit. Please add Q/E to change weapons, F for overdrive, plus weapons select with right side of keyboard (U-P, J-") since you don't really need the mouse.
Mouse scrolling is awkward. Use WSAD to scroll the screen. Needs clearer progression of units and guns. Needs enemies that do something other than shamble toward you - move in different directions, dig a trench for cover, something to give it variety.
Aim delay is bad. Tturret slows down as it approaches your mouse. It should move at a constant rate and stop on a dime when it reaches where you're aiming, like all other mouse-controlled games. What's the point of upgrading rotation speed if your turret moves slowly for the last inch anyway?
Controls are twitchy. Hard to make small movements, hard to control jumps. Can't see your feet with all the grass and stuff, so hard to know exactly when you're at the edge of the platform. But nice graphics and level design, would be great if controls weren't frustrating.
If you play a couple of times it's pretty easy to max everything. Really, the problem is there's nothing to do most of the game. Just click the turtle and pray. When you're in the genre of hedgehog launch and toss the turtle, needs something more to do during launches.