Brilliant. Adding competition to a tired genre makes it interesting again. The game itself could use some work - upgrades should persist, a greater variety of challenges, jumping with space (or really any key) would be nice, etc. But 5/5 for creating something new.
Scale of everything is wrong. Screen only goes up to 2000 ft but you regularly fly to 5000+. Screen is too small relative to your size and movement speed, there's no time to steer. Upgrades cost too much, unless you use the gold collector, meaning the other options in the shop are pointless. Upgrades scale way too much, so you simply upgrade everything to level 2, then everything to level 3, and so on -- no strategy of what to upgrade. And if the game needs instructions, put them in the game, most people don't bother reading the text instructions. Since your mom got on your account, I'm guessing this is an early attempt at gaming, so good job on your first one. Keep going and keep reading comments and you'll make some good stuff.
Great game for 48 hours. With some improvements, you could win some weekly competition money on Kong. The scroll speed is too fast, and if you get more than 1/3 of the way up the screen, it scrolls faster to keep up, which means you can never build up time to get past a tricky spot. Also, games that never end aren't as satisfying as a game with stages, an end, then a survival mode after. Also, it's nice to restart the player where he was when he died, instead of going from the beginning every time. But a great game for 48 hours.