as games go I like it, BUT the grind is real and the skulls are way to hard to come back from especially how prolific they get closer to the end. An auto-fire once full would be nice
HUZZAH! Completed on laptop using a trackpoint alone. I would of liked to have the option to release from a node with the space bar.
LVL 46 - ignore the middle node
I missed the "OR" and read "AND" in the instructions. It was depressing to think that people got the easy badge and I had trouble getting more than 200 points. Fun once you know the rules though.
Slow time is a needed feature for games like this! :) though the momentum in this game can be buggy occasionally slowing time while entering portals will reset your momentum. even though a lot of the early levels are clones from portal still provides a good sense of discovery. 5/5
Suggestion for an update: certain achievements unlock a special mob in a specific area either to be discovered or told e.g. getting the rage potion achievement (Getting Mad) would introduce Dr. Jekyll /Mr. Hyde into say the mage's study and he would act like a Goliath (from Borderlands2) and attack any one around him while he has a rage potion buff
Pugilist: Oh what is this leather bound stack of papers? ...I know a discus! *winds up the throw* *boom head-shot on a goblin* That learned him well, huh.
I seem to remember other games having issues like this (I am using Firefox btw) but I don't remember a fix for it. Does anyone have an idea on how to fix if it is a local problem?
Consider using space as a contextual command like end turn or cast full-screen card. also leave a way to check the opponent board without a reason to look e.g. not using an attack or targeting spell. this seems to play a little bit like hearthstone
things i would want with this game in build mode i would want a flight mode to be bound to a key same with eraser and brick brush size. and a game rules and if background tiles would work. I am looking forward to this game
After completing level, level selection scene will be loaded.
To the physics: I wanted instant movement so I made very simple script, if I would use rigidbody physics it will be very hard if not impossible to get all the points.
After completing level, level selection scene will be loaded. To the physics: I wanted instant movement so I made very simple script, if I would use rigidbody physics it will be very hard if not impossible to get all the points.