You gotta do something about the UI, it's super overwhelming, hard to use, hard to find stuff, hard to see... might be a good game under here, but the UI is so bad it's hard to tell.
Hey, not sure what other steps I can take. I locked content and added a tutorial so content is unlocked slowly. Gave the option to skip the tutorial for those who are more adept to figuring out game mechanics on their own. Hard to see as in the text are difficult? I've had players say the UI is much better now than the first one, and I've had players say this UI sucks. It's hard to please everyone. For me to improve upon your comment I need more specifics.
Some thing that would be nice:
1. Confirmation on prestige
2. No unit collision between drones and manual miner
3. Better-than-linear growth for /something/ because diminishing returns catches up really quickly and there's not much that can be done about it but grind for what seems to be days/weeks
4. A better forge UI
Dubstep thing feels way overpowered. Makes every game since unlocking it feel like a race to buying it and then there's not really any reason to buy any other stage.
Hey, not sure what other steps I can take. I locked content and added a tutorial so content is unlocked slowly. Gave the option to skip the tutorial for those who are more adept to figuring out game mechanics on their own. Hard to see as in the text are difficult? I've had players say the UI is much better now than the first one, and I've had players say this UI sucks. It's hard to please everyone. For me to improve upon your comment I need more specifics.