Weird, up until today game has run totally smooth on an old machine. Very good performance in low quality. Today, memory usage has doubled and the game lags like all hell - nothing else running. What changed?
Glean was my favourite game on Kong and this is better in most respects. But the number of viscera producing creatures needs to be hiked a lot, or removed from some recipes, and pure water needs to actually drop other than on initial opening of chests. As it stands, there is a massive planet hopping grind fest to get those parts after awhile, which detracts from the joy of the game (which is great).
This has some sort of bug on saving, gets locked up by some JS script on Kong, once the script it killed it constantly brings up the Flash local memory storage box and says saved repeatedly. Nice game, but too buggy to be playable.
Same problem, there was a flash update today (21/03/2013) and now it stops loading at 42% and blanks out the sword, all the shooting targets and the advert strip scrolls off screen, clicking is no longer possible.
How does this have a 4.69 rating at time of writing? Why would anyone give it less than 5/5? Maybe they let their pet die of malnutrition from being unable to leave the computer for too long playing and felt guilty.
Excellent as ever, though it really needs the dot to be available with drag. Lots of other similar use shift-click to put a dot in, would make the interface a lot more usable.
Well, it's a Papa game, but quite original for it. Now if I could only work out how to ever get above 70% on hammering, or reliably bend these bows, it'll be good!
This could be a flashplayer problem. Update and try again plz :)