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orokusaki's Comments

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One Step Back

Play One Step Back

Sep. 02, 2011

Rating: 1

it's a very cool concept, but the controls need some work.

Flur

Play Flur

Aug. 09, 2011

Rating: 3

This is pretty fun. The complex shapes are fun to extract. Actually, large complex shapes could easily be added as bosses, sort of systematically whittle them down. Also, agreed, I have no idea what half of the groupings are called. Some of the shapes don't really imply the names given to them. Maybe add the feature that if you hang out near them for a second, the name comes up, with an option to turn off names.

Anti-Idle: The Game

Play Anti-Idle: The Game

Jul. 27, 2011

Rating: -3

I just got stomped by Level 7 in TukkunFCG... The AI had two Flame Dragons and PermaMonstered both of them by round 6. I played a Yellow Crawler. Pretty sure I didn't last 10 rounds.

Shield Defense

Play Shield Defense

Jul. 19, 2011

Rating: -2

Mouse over the tank that fired at you to reflect the shot back at it. Hits 'em every time. 4/5, but needs bonus something for taking no damage, and Game Over screen takes far too long to change (allow it to be clickable to move past it).

Anti-Idle: The Game

Play Anti-Idle: The Game

Jul. 15, 2011

Rating: 5

Tukkun! Shouldn't ties in FCG go to the player, and not the AI? Stats just before the last round... (Me: 10 health, 13 + 8 att, 5 def.) (AI: 7 health, 1 + 12 att, 0 def.) We both die after that round. It was counted as a loss to me. I can see the justification that I didn't survive the match, but it seems unnecessarily harsh to the player since the AI gets no benefit from winning from a draw. I mean, if we get a Ring of Protection in Battle Arena for such a situation, why not allowing something similar in FCG? Or add a Draws/Ties statistic? I'm cool with that, too.

Stunt Crazy

Play Stunt Crazy

Jun. 13, 2011

Rating: 7

Pretty good game. Maybe 3/5. Mainly because I don't see the point of being able to change your suspension. The wheels fall off a the first opportunity, and you're stuck having to spin/bomb/boost your way to anything more than the first destructible barrier.

Insectonator: Zombie mode

Play Insectonator: Zombie mode

Jun. 06, 2011

Rating: 1

Where did the little zombies get grenades?

The Adventures of Red

Play The Adventures of Red

Jun. 01, 2011

Rating: 11

It turns out that you can use the keys in an order that keeps you from continuing through the yellow and green doors to the upper two rows of rooms on the map. I don't remember what I did, but I can't get through the yellow door in map location 5,1 (if 0,0 is the bottom left, increasing right and up). Yes, I've gotten all of the keys on the bottom three rows of the map. The map says I have them all. I've got a blue and a green one left. I have four hats and seven gems. No, I didn't use the walkthrough. Is this known to the developer?

Surrender

Play Surrender

May. 27, 2011

Rating: 2

Yeah, controls are pretty bad, but if the gameplay was cleaned up a bit (easier to control vehicles, allow player to control the camera), this would be quite fun. Destructible everything would be sweet, including rocks and landscape. Maybe make the human run just a little bit faster. Being able to hop into the turret towers would also be fun. And, whoa, satellite feed! Sweet, dude. Good work.

Jets Of War

Play Jets Of War

May. 27, 2011

Rating: 4

This is pretty good, but it could definitely use modifiable controls. And an option for mouse control.

RopeBall

Play RopeBall

May. 26, 2011

Rating: -2

it keeps resetting on me and sends me back to the main menu every 20 seconds

Bullseye (Interstellar Marines)

Play Bullseye (Interstellar Marines)

May. 26, 2011

Rating: 0

not bad at all. 4/5

Edmus

Play Edmus

May. 24, 2011

Rating: 2

Whoops, I ended up getting the 1000-meters-in-one-run badge before I got 300 petals, hehe.

Talesworth Arena: Death Watch

Play Talesworth Arena: Death Watch

May. 23, 2011

Rating: 4

Wow, decrease spell times by 1%? How can I resist that offer? [end sarcasm]

The Fancy Pants Adventures

Play The Fancy Pants Adventures

May. 11, 2011

Rating: 3

not really a fan of the controls

Zilch

Play Zilch

Apr. 25, 2011

Rating: 1

sure, why not have the CPU roll whatever's worth 1500 pts, and a free roll, every time on EASY?

Reactance

Play Reactance

Mar. 14, 2011

Rating: 0

@brainboxj, yes, but it's mostly luck since there's no way to know what the final boss will attach with next; since level 15 isn't required for the Kong badge, my advice is to not worry about it

Sushi Cat 2

Play Sushi Cat 2

Mar. 09, 2011

Rating: 5

Sushi Cat is awesome. The flipper mechanic is a little off, as cat always bounces off in the same direction. But fun, nevertheless.

Hack Slash Crawl

Play Hack Slash Crawl

Feb. 25, 2011

Rating: 1

Celestial and Demon show up twice in the race list

Effing Meteors

Play Effing Meteors

Feb. 16, 2011

Rating: 3

I totally used the zoo as a meteor

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