A really nice idea for a game. At the risk of sounding repetitive, it just needs something a little more. Also, the hitboxes really need an overhaul. I felt like I would click a shape a million times and it wouldn't take it as a hit, and I was helpless to stop the shapes unless I put just the right about of lead on them. 4/5
Well it's kind of nice, but the rate of fire on your laser or whatever it is the thing shoots is far too slow to make any sort of difference in the game. It's like it's only there for the game's namesake. Having an upgrade system might remedy this. I would also make the hitbox on the ship for picking up powerups/points a little larger. It seemed that if I didn't hit them just right the ship would just pass right through the pickup. 3/5
Jesus, what is it with "first" comments? Do people just prowl the Latest Games section for the sole purpose of posting "first" on a game that will probably end up on page 300? Anyway. For a first game, I suppose it's not bad. I've seen people who are in to their fourth release make games so bad that they aren't even functional on a basic level. At least you've come past that in your first attempt. What's with the target though? It's as if the poorly drawn, misshapen thing is trying to induce an epileptic seizure as it waits for me to click on it. Keep practicing, but for now, this gets a 2/5.
I really wish people would stop uploading crap that isn't finished or doesn't work right "just for the heck of it". Upload a product you think is good or don't upload anything at all.
It lags, the music is repetitive and gets annoying after you listen to the short loop three times, the controls are hard to work with, and when I jumped clear over one of those walking time bombs I blew up anyway. 2/5
The art was nice, but the gameplay lacking. I did indeed grow the entire garden and unlock all the bonuses with fair ease. The game should be longer or harder. I'd prefer a combination of both.
Well it didn't seem to be anything special, yet it kept my interest for quite some time. 4/5 for that. There were two things that really annoyed me throughout the gameplay, however. First, if I accidentally made a coffee or something that wasn't needed, there was no way to toss it. It would just sit there taking up space on my tray, requiring two trips for a full table, until a customer finally wanted that coffee. Also, the air horn that sounded every time I would click while another action was in progress was REALLY annoying.
It's kind of a good idea, but anyone who is a halfway decent typist could do this all day without even looking at their keyboard. I just got tired of it after a while.
I love this game. 5/5. I would love to see it with badges, but something tells em that if it hasn't received badges already, it's not going to get them.
It's simple, yet entertaining. I like it. The only qualm I have with the game is the main menu. Dark navy blue icons on a black background? Come on man. I had to get my face right up in my screen to be able to tell what I was clicking because everything blended in.
This game has one major flaw. On three occasions I could spell larger words, but it took it as a smaller word before I had the chance to put more letters in. I tried to spell "Yellow" and it took "Yell". I tried to spell "Violin" and it took "Viol". I tried to spell "Solution" and it took "Sol". Come on man.