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Elements

Play Elements

Jan. 28, 2010

Rating: -1

Actually spirits were total 73|73. And then plus dragons is total 133|109. STUPID GRAV. SHIELD... aaargh!

Elements

Play Elements

Jan. 28, 2010

Rating: 0

Played a team of 6 emerald dragons (total 60|36) and three super-growthed life spirits (total 67|67) against grav. elemental. Anyone guess what happened? Yep. Gravity shield. Didn't see that one coming. :(

Frontier

Play Frontier

Jan. 03, 2010

Rating: 0

lol ghost ship was easiest fight ever. One hit kill. :)

Amorphous+

Play Amorphous+

Jan. 02, 2010

Rating: 0

bubblemasta made a complete guide that has everything about amorphous+ Glitches, how to get all the awards, rewards, full bestiary, gloople location, how to kill them,strategies for difficult things like how to find queen and razor queen, aquire the 15 deaths, and how to survive 10 mins. In bounty run at http://www.amorphousguide.com/ if you have any questions, suggestions, or feedback, shout him. *THERE'S A CHAT BOX!* keep this message alive!!!!!!

Amorphous+

Play Amorphous+

Jan. 02, 2010

Rating: 0

hang on, silver award for splatting an oozle, so for splatting 15? Bronze? hmmm...

Plant Life

Play Plant Life

Dec. 28, 2009

Rating: 13

A very clever game. I would prefer perhaps more variation in levels (enemies, terrain...) and also more petals to collect as the game commences and perhaps ways to lose them. Basically a bit more interest and this could be cool.

Sphericals

Play Sphericals

Dec. 27, 2009

Rating: 4

no offense but sort out the collision detection.

Shadowreign RPG

Play Shadowreign RPG

Dec. 23, 2009

Rating: 0

don't kill second boss (the one on the far left about two thirds down) and then quit without saving. Boss disappears forever but quest isn't finished. I guess make sure you save or complete quest first? Good game but there are still some saving issues.

MARDEK RPG: Chapter 2

Play MARDEK RPG: Chapter 2

Nov. 22, 2009

Rating: 0

Well, I love this game. I like the way Mardek is always like "Well, ..."

Madness interactive - BFWVG MOD

Play Madness interactive - BFWVG MOD

Sep. 29, 2009

Rating: 0

goodish game but something needs to be done about mouse control.

Crunchdown

Play Crunchdown

Sep. 29, 2009

Rating: 0

Why are you trying to talk like a gangster. Is it funny?

Amorphous+

Play Amorphous+

Sep. 25, 2009

Rating: 0

one idea... the game clearly stores, or at least calculates statistics as you play each nest/ bounty. What about a Stats page where it could log things, so you could see how close you are to getting awards or could stack up impressive kill numbers after having done a award (e.g. I don't know how many greys/ horrors I have killed)? Maybe Amorphous ++

Electricman2HS

Play Electricman2HS

Sep. 25, 2009

Rating: 0

Badges! Also maybe endless mode? Random characters with a limit of, say, 6? (when one dies, a new one comes on...) and score just keeps rolling?

Electricman2HS

Play Electricman2HS

Sep. 25, 2009

Rating: 0

Great game!!! Slight pity about some of the music... but some is good. Maybe a volume control? Beat Death on Pro with 1 health remaining!!

Amorphous+

Play Amorphous+

Sep. 15, 2009

Rating: 0

All I can say is... love this game. Epic blob-killing fun. I say fun, I mean... epic fun. Yeah. And the awards are truly genius and brilliant and great. Thanks Caleb Rhodes.

Gravitee 2

Play Gravitee 2

Aug. 26, 2009

Rating: 0

Not a fluke (bt I didn't expect it to work):: ||R|2,2,34,0||156,190,105.5,66,21,188,p,255,238,255,5,342,157,117,29,97,47,p,0,116,76,39,514,103,100,203,227,166,p,172,223,178,50,422,359,145,226,80,152,p,153,0,0,3|95.1|206.3|146|308||

Big Balloon Adventure Beta 1

Play Big Balloon Adventure Beta 1

Jul. 29, 2009

Rating: 0

Oh dear

How to Raise a Dragon

Play How to Raise a Dragon

Jul. 15, 2009

Rating: 0

I have another suggestion: Make more!

How to Raise a Dragon

Play How to Raise a Dragon

Jul. 14, 2009

Rating: 0

Two suggestions. When you kill a dragon at the end, it could make a difference if it is nasty or nice, or whether it lives in town or not. (e.g. nice town dragon, killed = treachery by hero, nice out of town dragon killed = headstrong hero, hunter...) At the start you could click the book and it could show you all of the pages/ notes from the Magus which you have unlocked, including hero endings, because it lists the unlocked breath powers, behaviours... etc when you click new elder, but you can't view your unlocked hero endings. Also, perhaps at the end of the 'saga' a combined list of the notes for that particular dragon could be shown. I know this is quite a lot but the game felt great, but lacking in my opinion a few things. 5/5 despite this though. :)

entangled

Play entangled

Jun. 05, 2009

Rating: 1

This game is great. The music suits it very well.

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