man, this was such a compelling puzzle game, and so immersive to the player... and such a unique environment. i had to pull and weave strands through obstacles to create networks of connections that solved each level.
it's not a bad idea, but i thought i kept dying when i went to the edge of the cube, maybe something to show the movement from one side of the cube to another
Thanks for your feedback. I will have a look and see what I can do to solve this issue.