i agree with the beyonet idea,on the weps menu it would say:attach a baynet to your soldiers weapons,cost 1 TP.Also,CQB is ll about XP higer XP the better they are.My hundred XP sodier can win CQB in one,and thats how i got the CQB ribbon
dude,close combat(crappy as it is)is about XP,soldiers with high XP are awsome in close cobat,but low Xp aint.Theres also a close combat ribbons for winning 100 close combat fights.
Hey guys,theres a whoe page on Mud and Blood on wikipedia!Oh and also there is a new ribbon called gurilla warfare,awarded when you reach wave 100 without calling any vehacles or building any structures.
Go on hasty defebce and get 2o TP then go onto proper planning by an ebgineer and build a really good defence(Bunker is a must for arty and air strike protection)Place Gunners and ortars down yer defence line,and make sure u have at least 4 medics.I got Wave 327 and 2078 kills with this and only lost cus an air strike blew a hole in my defences and nazis swarmed thru