"Merchants Wheel is rigged, but.. we'll tell you that each reward has a different chance.. which is basically the excuse making developers way of saying.. The Merchants Wheel is rigged."
The sector rewards should give you SHIPS, not interceptors. These sectors are much too difficult for our reward only to be a useless interceptor. Not to much us getting crushed in fleet raid because we don't have good enough ships. STOP BULLSHITTING THE PLAYERS.
Thats real shady of you ClipwireGames.. adding "pirates" into the game to stop us from grinding, what a jerk! Its bad enough, the amount of grinding required, plus the wait time for building.. you went and made it Worse!
I want to do something with them... I too have a few epics that I am holding on to because I feel I should... but really there is no use for them until you have another fleet. For V4 we will think of something.
Carbon is virtually useless, besides upgrading modules.. of which you receive more carbon, whilst waiting. I'm always overloaded on carbon with absolutely nothing to spend it on.
The Difficulty is so unbalanced. One second you're destroying everything in your path, the level right after that.. you're nowhere near strong enough to beat.
Damn.. Can you devs give a game atleast a month or two before adding mass amounts of p2p/p2w options? You don't even know if the people will like it or want to continue playing it, you just throw in real money options everywhere, and pray for the best?
Agreed, they should, will put something in for that.