"Incredible. The penguins were impervious to our most powerful bullets, and they could tear through our hardest shells, yet they were destroyed by a few harmless rocks in the middle of the field."
If I can just make a small balance suggestion: make the cost of level-ups scale with the level of the unit. Upgrading a lv 5 unit shouldn't be more expansive than buying a new lv 9 unit.
I can honestly say this is the best, and worst, game about a levitating legless archaeologist with only 1 giant hand capable of boulder shattering that I've ever played. :)
Man seems like the more this series goes on, the less you have to do. What happened to those shooting arrows? A least they kept you busy. Now you basically wait until you got 1 troop of each, press assault, go for a walk, and come back to see the victory screen. I'd like to play the game, not watch it play for me!
Nice few improvements from previous games, but the Player skill system is COMPLETELY unbalanced. I counted that to get all the Talents, you would need roughly 150 skill points. I had about 20 when I completed the game... with a LOT of side-questing. Sure you could grab a few talents faster with the skill respec, but the "xp gain" or "xp to level" still needs some serious rebalancing. The rest of the game seemed better balanced (although some harder levels would be nice).
Hahaha, excellent le dernier personnage secret!! Y doit y avoir 1% au max des joueurs qui peuvent connaitre la référence. Je vous aime BerzerkStudio. ^^ (Il manque un "9" dans son numéro par contre, c'est voulu?)
The game is so luck-based I stopped trying to influence it a while ago. Since it takes forever to get the hard badge, I was doing something else and came back to shoot the turtle every once in a while, or drop a nuke if you're out of bullets. Less frustration, more efficient. :)
Horrible self advertising. Nobody is actually going to pay for a game with badly animated stick men. I can't believe they actually gave badges to this boring unoriginal spam game...
Simply love this game, it's perfect in it's simplicity.
Oh and there's a easy way to get the hard badge, just keep the big asteroids on screen as long as possible. If it stays there, you won't get more small asteroids. However, turrets will most likely mess up your balance...but you still will have bought a lot of time.
Awful game. Losing all your money in death prevents you from changing strategy, so you basically have to start over. Chainsaw is useless because even with 500 bullets it's empty within seconds. The Final boss has the worst gameplay possible, and after that, you replay the same level over and over until that GIANT memory leak crashes your game (browser went up to 1 Gig of memory!). Oh and guess what, there's no ending, after the last level you simply continue back at level 1.
Hahaha, love the second degree humor here. The original perfect balance was challenging but anyone with a full brain could play it through. This is just ridiculously easy! :)